Half-Life 2

Half-Life 2

Trap Town
Radial Dec 31, 2024 @ 10:48pm
Ladder on town_01c is nonfunctional.
Image [imgur.com]

This ladder here doesn't work properly. You don't attach to it, and any attempt to climb it just spams ladder sounds. This ultimately results in a softlock.
Last edited by Radial; Dec 31, 2024 @ 10:49pm
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Showing 1-3 of 3 comments
Alfeos  [developer] Dec 31, 2024 @ 10:58pm 
Thanks for reporting it! Write here about other bugs you've found. I'll see what I can do.
Radial Dec 31, 2024 @ 11:52pm 
Yep, found a problem on town_03. The console is being spammed with the following error, even with no mods enabled:
Material models/props_c17/concretefloor014a does not support vertex format used by the mesh (maybe missing fields or mismatched vertex compression?), mesh will not be rendered. Grab a programmer!

I looked in the VPKs to check this texture and I think something went very wrong when making this campaign or porting it to the workshop. Not only is this texture in the models folder when it shouldn't be, but the vmt is looking for the texture in a completely different folder, just the concrete folder in root rather than the correct folder where the vtf is held, models/props_c17.
Last edited by Radial; Dec 31, 2024 @ 11:52pm
Alfeos  [developer] Jan 1 @ 7:38am 
Fixed the mentioned issues. It was just wrong material shader. Also can't find a reason of crash when returning to town_01b from town_01a. Most likely the engine problem as I suspected.
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