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Regarding blood, effects are ported over but will note that Halo 2 garbage collection can be pretty aggressive on the mission so often times the blood gets despawned pretty quickly.
We will be doing some updates to get some more inaccuracies fixed and fix actual bugs but don't expect this mod to be continually updated/maintained actively after say a month from now. There is only so much we can get accurate without just being on Halo 1.5's version of the engine, modders can do as they see fit when the assets go live on github. I'd definitely be willing to include any major "accuracy improvements" that community members figure out after that point though.
don't worry, these are just small details and I sincerely think that you did a great job to make the demo as faithful as possible
It's really incredible
Thanks for everything!
Regards,