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t = table: 0000000057F88EF0
k = equipslot
v = nil
p = table: 0000000057F89210
old = hands
../mods/workshop-3359930259/scripts/prefabs/tdoll_modulecontainer.lua:2 in (field) fn (Lua) <2-2>
__bu_g = 139615 - (valid:true)
scripts/mainfunctions.lua:336 in () ? (Lua) <325-371>
name = tdoll_modulecontainer
prefab = Prefab tdoll_modulecontainer -
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
scripts/mainfunctions.lua:383 in () ? (Lua) <377-385>
name = tdoll_modulecontainer
skin = nil
skin_id = nil
creator = nil
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-3359930259/scripts/components/tdoll_moduleuser.lua:2 in (method) UpdateModuleInventory (Lua) <2-2>
self =
inst = 138787 - ar15 (valid:true)
_b__u__g__ = nil
../mods/workshop-3359930259/scripts/components/tdoll_moduleuser.lua:2 in (field) fn (Lua) <2-2>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 000000002542D940
waitingfortick = table: 000000002542D5D0
hibernating = table: 000000002542D6C0
tasks = table: 000000002542E570
waking = table: 00000000566609F0
attime = table: 000000002542D7B0
tick = 5
k = PERIODIC 138787: 0.000000
v = true
already_dead = false
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
tick = 5
scripts/update.lua:240 in () ? (Lua) <224-298>
dt = 0.033333335071802
tick = 5
i = 5
[00:06:01]: [string "scripts/components/equippable_replica.lua"]:15: calling 'set' on bad self (number expected, got nil)
LUA ERROR stack traceback:
=[C]:-1 in (method) set (C) <-1--1>
scripts/components/equippable_replica.lua:15 in (method) SetEquipSlot (Lua) <14-16>
scripts/components/equippable.lua:2 in (field) ? (Lua) <1-3>
scripts/class.lua:43 in () ? (Lua) <36-45>
../mods/workshop-3359930259/scripts/prefabs/tdoll_modulecontainer.lua:2 in (field) fn (Lua) <2-2>
scripts/mainfunctions.lua:336 in () ? (Lua) <325-371>
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
scripts/mainfunctions.lua:383 in () ? (Lua) <377-385>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-3359930259/scripts/components/tdoll_moduleuser.lua:2 in (method) UpdateModuleInventory (Lua) <2-2>
../mods/workshop-3359930259/scripts/components/tdoll_moduleuser.lua:2 in (field) fn (Lua) <2-2>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
==== It was a server crash, but the LUA stack traceback was sent to this client by BugTracker Mod ====
#[string "scripts/prefabs/sculptingtable.lua"]:94: attempt to index field 'inventory' (a nil value)
#LUA ERROR stack traceback:
@scripts/components/pickable.lua:533 in (method) Pick (Lua) <462-562>
self =
onpickedfn = function - scripts/prefabs/sculptingtable.lua:87
regentime = 1000000
baseregentime = 1000000
product = chesspiece_pawn_stone
useexternaltimer = false
wildfirestarter = false
pause_time = 0
numtoharvest = 1
transplanted = false
paused = true
_ = table: 00000000489093F0
inst = 130382 - sculptingtable (valid:true)
picker = 123849 - ar15_knife(LIMBO) (valid:true)
loot = 130788 - chesspiece_pawn (valid:true)
@../mods/workshop-3359930259/scripts/tdoll_actions.lua:2 in (field) fn (Lua) <2-2>
__B_U__G_ = 采集 130382 - sculptingtable With Inv: 123849 - ar15_knife(LIMBO) (valid:true)
@scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
self (valid:true) =
forced = true
action = table: 00000000121E0850
doer = 123804 - ar15 (valid:true)
onfail = table: 0000000048120720
doerownsobject = true
target = 130382 - sculptingtable (valid:true)
options = table: 0000000048120770
rotation = 0
autoequipped = true
onsuccess = table: 0000000048120540
invobject = 123849 - ar15_knife(LIMBO) (valid:true)
pos = 352.35, -169.35 on nil
@scripts/entityscript.lua:1559 in (method) PerformBufferedAction (Lua) <1541-1574>
self (valid:true) =
_PostActivateHandshakeState_Client = 0
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254
SetCameraDistance = function - scripts/prefabs/player_common.lua:1489
ScreenFlash = function - scripts/prefabs/player_common.lua:1567
skeleton_prefab = ar15_corpse
EnableBoatCamera = function - scripts/prefabs/player_common.lua:904
hmu_enabled_corpse = true
IsOverheating = function - scripts/prefabs/player_common.lua:224
IsActing = function - scripts/prefabs/player_common_extensions.lua:939
Light = Light (000000009CF96AB0)
ApplySkinOverrides = function - scripts/prefabs/player_common.lua:1646
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1473
ApplyScale = function - scripts/prefabs/player_common.lua:1584
SetGhostMode = function - scripts/prefabs/player_common.lua:913
ShowActions = function - scripts/prefabs/player_common.lua:1455
CreateSanityBadge = table: 000000009D202530
OnWakeUp = function - scripts/prefabs/player_common.lua:1319
Transform = Transform (000000009CF95C40)
actionreplica = table: 0000000012B4CEE0
event_listening = table: 0000000012B5E580
_enable_read = net_bool (0000000012B64430)
bufferedaction = 采集 130382 - sculptingtable With Inv: 123849 - ar15_knife(LIMBO) (valid:true)
SwapAllCharacteristics = function - scripts/prefabs/player_common.lua:2110
AddTemperatureModuleLeaning = function - ../mods/workshop-3359930259/scripts/prefabs/ar15.lua:2
updatecomponents = table: 0000000012B624A0
YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:85
ShakeCamera = function - scripts/prefabs/player_common.lua:1525
OnLoad = function - scripts/prefabs/player_common.lua:1201
MiniMapEntity = MiniMapEntity (000000009CF95B20)
OnAddCherryBug = function - ../mods/workshop-1289779251/postinit/prefabs/wilson.lua:46
SetGymStopState = function - scripts/prefabs/player_common.lua:64
CreateHungerBadge = table: 000000009D2030C0
_parasiteoverlay = net_bool (0000000012B64DE0)
_temperature_modulelean = 1
hasRevivedPlayer = true
_underleafcanopy = net_bool (0000000012B64070)
IsChannelCasting = function - scripts/prefabs/player_common.lua:286
SetCameraZoomed = function - scripts/prefabs/player_common.lua:1511
TargetForceAttackOnly = function - scripts/prefabs/playe