Elin
GanExtendDisplay
Question 30. dec. 2024 kl. 11:52
Some suggestions
-Show the item's value when mousing over it on the ground, would help to determine if it is worth picking up

-Show estimated chance to hit the enemy with current equipped weapon (not sure if this is possible)
Sidst redigeret af Question; 9. jan. kl. 9:15
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伪物  [udvikler] 9. jan. kl. 3:10 
Your suggestions are excellent, and I need to try to see if they can be implemented.
Question 9. jan. kl. 9:29 
Oprindeligt skrevet af 伪物:
Your suggestions are excellent, and I need to try to see if they can be implemented.

Thanks, also i have a question about the mod, sometimes when i mouse over an item on the ground, it will show a level, what does that mean? Sometimes theres also a brown triangle and sometimes theres a light blue triangle.
伪物  [udvikler] 2. apr. kl. 0:50 
Oprindeligt skrevet af Question:
Oprindeligt skrevet af 伪物:
Your suggestions are excellent, and I need to try to see if they can be implemented.

Thanks, also i have a question about the mod, sometimes when i mouse over an item on the ground, it will show a level, what does that mean? Sometimes theres also a brown triangle and sometimes theres a light blue triangle.

Explanation about these three triangles:
Rarity.Crude: "x"; Rarity.Superior: = "△"; Rarity.Superior: "◇"; Rarity.Mythical: "☆"; Rarity.Artifact: "★"
伪物  [udvikler] 2. apr. kl. 0:52 
Oprindeligt skrevet af Question:
-Show the item's value when mousing over it on the ground, would help to determine if it is worth picking up

-Show estimated chance to hit the enemy with current equipped weapon (not sure if this is possible)

The material display has been introduced currently. I've decided to adopt your suggestion and add the value display in the next version.
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