Left 4 Dead 2

Left 4 Dead 2

Extended Firearms Skin Pack
 This topic has been pinned, so it's probably important
SirWololo  [developer] Oct 22, 2024 @ 8:58pm
Skin List, Fixes and Credits
List of skins, fixes and improvements used/included:

Misc.:
  • Skin RNG Vscript by MANACAT
  • Viewmodel animations fixes by Rise.
  • Pistol animation issue fix by Cuba.

P220:

Glock:

M9:
  • Gray (MANACAT)
  • Black (MANACAT)
  • Two-Tone (MANACAT)

  • Model based on CS:GO dual Beretta, remastered model, UV and redone textures (MANACAT)

M1911:
  • Silver (MANACAT)
  • Black (MANACAT)
  • Gray (MANACAT)

  • Model based on Overhauling the Originals' (Lt. Rocky/Splinks) recovered Valve's dummy data, remastered model, UV and redone textures based on Valve's texture PSD (MANACAT)

Desert Eagle:

UZI:

MAC-10:

MP5:

M-16:
  • Default
  • Worn
  • Namvet
  • Clean (LethalCanine)
  • Wornout (LethalCanine)

  • New model (Screaming Oats)

SCAR:

AK-47:

SG552:

Pump Shotgun:

Chrome Shotgun:

Autoshotgun:

SPAS:

Hunting Rifle:

Military Sniper Rifle:

Scout Sniper Rifle:

AWP Sniper Rifle:

Grenade Launcher:

M60 Machine Gun:
  • Default
  • Clean (LethalCanine)

Gatling Minigun:

50cal Machine Gun:
  • Default
  • Cleaned-up (A Simple Pegster, slightly edited by SirWololo)
Last edited by SirWololo; Jan 7 @ 8:04pm
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Showing 1-8 of 8 comments
WTFłłVIPΣR Nov 1, 2024 @ 5:39pm 
Gotta fix the world model for the pistols. no matter what combination the pistols will always show the defaults in the hand for other players or even for yourself when if in third-person.
SirWololo  [developer] Nov 1, 2024 @ 6:35pm 
That issue cannot be solved, it's detailed in the description as a known issue, you should read it.
Originally posted by SirWololo:
That issue cannot be solved, it's detailed in the description as a known issue, you should read it.
does subscribing to the separated mod pack supports re-animations?
SirWololo  [developer] Jan 30 @ 3:32am 
Originally posted by pigbubby:
does subscribing to the separated mod pack supports re-animations?
Those are just the skins (except the pistols), so those are reanimation compatible.
Just subscribe to one skin from that separated pack for each weapon tho. Subscribing to all of them won't magically make you see all in game.
have you ever considered using these for the silenced smg: https://steamcommunity.com/sharedfiles/filedetails/?id=3036604544
Hi, awesome mod, I recently updated my autoshotgun walking fix mod and it fixes a slight issue with the walking animation that's also present in your mod - basically, the wrist ever so slightly stretches backwards due to my incompetent animation editing skills from back then lol. If you feel like fixing this slight issue I included the source files (.qc file, anim .smds) in the .vpk so it should make updating your mod a lot easier. If you need help lmk
SirWololo  [developer] May 19 @ 11:35am 
Originally posted by Максат тайбеков:
Hi, awesome mod, I recently updated my autoshotgun walking fix mod and it fixes a slight issue with the walking animation that's also present in your mod - basically, the wrist ever so slightly stretches backwards due to my incompetent animation editing skills from back then lol. If you feel like fixing this slight issue I included the source files (.qc file, anim .smds) in the .vpk so it should make updating your mod a lot easier. If you need help lmk
Good to know! The fix will be added to the next update! Thanks!



Originally posted by ChimiChamo:
have you ever considered using these for the silenced smg: https://steamcommunity.com/sharedfiles/filedetails/?id=3036604544
We thought about it but it's a big change in style. Nice suggestion tho.
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