Age of Wonders 4

Age of Wonders 4

Stop Changing My Hair Color - All In One
A couple more things to report
Previous discussion ( https://steamcommunity.com/workshop/filedetails/discussion/3247140990/7343773446570241435/ ) was locked by a mod by the time I remembered about it, and I can't reply in general mod comments because I don't own the game on Steam :/ Anyway, three more things:
  • The mod does not edit Tome_Chaos_Channeling.rpk . It quite possibly did at some point, but looking at .acp file in notepad I cannot find it anymore. Steam description should be edited.
  • I can confirm that Leafskin and Revelers both are dead black. I am testing this on an otherwise empty modlist, so it is unlikely any other mods are interfering.
  • Not bugs but: there doesn't seem to be a need to split the mod for separate DLCs anymore. I'd ask people more knowledgeable than me first, but it appears the game has all the necessary files for it whether you own the content or not, and owning a DLC simply unlocks it for your use. Light personal testing with turning the DLCs on and off, then going to encyclopedia to look at locked transformations, shows all hair still properly modded and unchanging.
  • After a bit more testing, I should add Wightborn to the list of effects which don't change hair. (Were they always missing or it's another thing that broke recently..?)
Last edited by royallyTipsy; Jan 24 @ 8:05pm
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Showing 1-10 of 10 comments
LombaxGuy  [developer] Feb 5 @ 3:55am 
Yes, I locked the previous discussion as the topic was drifting off the original frostling transformation.

I'll look into the issues, however having already tested the Leafskin and Revelers on my end with no issues, I don't know if I'll be able to fix that. I'll check out Wightborn as that one is new. (Or maybe I just never noticed).
Out of curiosity, which DLCs do you own? Personally I own, Empires and Ashes, Dragon Dawn, Primal Fury and Eldritch Realms so maybe some of the newer DLCs mess things up?

In regards to the DLCs, I am reluctant to combine all the files into one, as I have no way of testing it in various configurations. Disabling the DLCs may not be the same as having a copy of the game without owning them.
Last edited by LombaxGuy; Feb 5 @ 3:58am
Firstly, sorry for the late reply.

Secondly, well, I started looking into it in part because I wanted to make my own variant of your mod. I own all DLCs including Expansion Pass-only ones, but I have doubts if this has anything to do with the issue. Look:
  • For some godforsaken reason Revelers is changed in Shared_Modularity.rpk -> Skin Colors -> Hair Color Black Abyss, instead of its own tome. When I open your acp, I don't see the edit there.
  • Leafskin is hidden in Tome_Paradise.rpk -> Tome of Paradise - Modularity -> Goddess of Nature Hair Color. Similar to above.
  • Wightborn hair is in Tome_Souls.rpk -> Tome of Souls - Units -> Modifier Set: Zombie Hair Color override. That one is shared with, well, zombies.

Those are all base game rpks, and I'd be very surprised if they differed on whether I own the DLCs or not. I should however note that I am using the Paradox Plaza download of your mod and not Steam Workshop, which theoretically might be messed up?

> Disabling the DLCs may not be the same as having a copy of the game without owning them.
Perhaps, but I keep on thinking about Eldritch Realms and its second campaign scenario. You get an NPC Dragon Lord ruler and an NPC Primal culture ruler. They are both story-important, but how would they even work if one only owns Eldritch Realms? Clearly the files have to be present. Still, someone (possibly me) *really* should ask people more knowledgeable about it than I, but atm I am on a break from AoW4.
Last edited by royallyTipsy; Feb 15 @ 7:40am
LombaxGuy  [developer] Feb 16 @ 12:38am 
Thanks for your reply!

Interesting finds. I know for a fact that the Reveler's were changed at some point, as I specifically had issues with finding it because it was not in the correct tome as you described. It is possible that a recent patch have messed up the Shared_Modulariy edits.

I'll just check the mod on the Paradox site to make sure the files up there are not faulty.
LombaxGuy  [developer] Feb 26 @ 8:29am 
Here's an update for anyone interested.

- The Reveler's Heart transformation was indeed broken (again!) and I will be updating the mod with a fix in the coming days.
- I am now able to reproduce the issues with the Leafskin transformation. Turns out that the leader I was using (an elf, one of the defaults I think) simply didn't show the transformation. I have not been able to fix the issue with the leafskin transformation though. Previously Leafskin and Gaia's Chosen shared the same hair, but this no longer seem to be the case. Even though the hair for Gaia's Chosen works now, the Leafskin hair remains stubbornly black. I have spent hours looking for the leafskin entry but I cannot find it. If anyone knows anything about it, please do let me know!
- I have yet to investigate the Wightborn issue, however if everything goes smoothly it will be addressed in the upcoming update.
>anyone interested
I am lol. I was about to ask if you looked at it or if you just forgot. Even if I no longer use your particular mod, it served me well and I wish for others to use it too.

Leafskin is odd indeed. Thing is, before I gave you my previous reply I made a test mod to see if the paths are correct, and right now it almost feels like the game was stealthily patched since, except I don't think I've seen any patch notices. o.O Either way, right now it appears that you need to kill two entries - one is in Tome_Paradise.rpk above, but the other is in Shared_Tome_Modularity.rpk -> Glade Runner -> Glades Hair Color.

While at it I checked my solution for Wightborn and it seems to still hold.
LombaxGuy  [developer] Feb 27 @ 12:39am 
Amazing! I'll get right on it. With any luck I'll have it fixed later today! :steamthumbsup:

Thank you very much for the help!
And once again, a wild royallyTipsy comes to this thread to comment.

First off: you are the actual MVP. Until we can have mod installers like e.g. Skyrim, splitting customization features into separate micromods is probably the best way to go about this. I've returned back to using your mods simply because 1) you added eyes, which is the main thing I was trying to do myself 2) it's less hassle for me to maintain XD

However, now I have two more suggestions. How about adding two more sets of mods to complete the set?
  • Armor color overrides - to wit, Angelic, Goldtouched, Revelers, and Demonkin do this.
  • Optionally, PFX - that's the swirly magic particles at the feet. IIRC Astral, Demonkin, Gaia, Feytouched, and Wightborn.
Last edited by royallyTipsy; Jun 16 @ 7:33am
LombaxGuy  [developer] Jun 16 @ 10:11am 
I'm glad you enjoy the mods!

For now I will not be making any new mods as I stopped playing the game a while back. I will; however, still try to keep all of the current ones up to date.
That's sad to hear. Are you dropping the game temporarily (e.g. until more content) or permanently?
LombaxGuy  [developer] Jun 17 @ 10:01am 
It's most likely just temporarily, I just needed a break from the game.
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