Garry's Mod

Garry's Mod

Easy Restrict Everything (SAC)
Bugs
[(SAC) Easy Un/Restrict Entities] lua/includes/modules/list.lua:22: table index is nil 1. GetForEdit - lua/includes/modules/list.lua:22 2. Get - lua/includes/modules/list.lua:12 3. TranslateListName - lua/autorun/simple_adminonly.lua:120 4. GetStatusPanel - lua/autorun/simple_adminonly.lua:134 5. GetAdminOnly - lua/autorun/simple_adminonly.lua:151 6. unknown - gamemodes/sandbox/gamemode/spawnmenu/creationmenu/content/contenticon.lua:148

This is spammed in post-processing tab, tested on dev branch
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Showing 1-14 of 14 comments
Apr 17, 2024 @ 2:40pm 
s
Epik Berm Apr 27, 2024 @ 8:33pm 
breaks TFA-VOX for some reason, or the community extensions like "Extra Callouts". Didn't get a specific error yet but yea.
Mixxed Jun 15, 2024 @ 10:08am 
[Easy Restrict Everything (SAC)] stack overflow
1. __index - [C]:-1
2. IsValid - lua/includes/util.lua:267
3. modify_node - lua/sac/cl_init.lua:205
4. modify_node - lua/sac/cl_init.lua:239
5. modify_node - lua/sac/cl_init.lua:239
6. modify_node - lua/sac/cl_init.lua:239
7. modify_node - lua/sac/cl_init.lua:239
8. modify_node - lua/sac/cl_init.lua:239
9. modify_node - lua/sac/cl_init.lua:239
10. modify_node - lua/sac/cl_init.lua:239
11. modify_node - lua/sac/cl_init.lua:239
12. modify_node - lua/sac/cl_init.lua:239
13. modify_node - lua/sac/cl_init.lua:239
14. modify_node - lua/sac/cl_init.lua:239
15. modify_node - lua/sac/cl_init.lua:239
16. modify_node - lua/sac/cl_init.lua:239
noskill  [developer] Jun 15, 2024 @ 12:19pm 
Originally posted by Mixxed:
[Easy Restrict Everything (SAC)] stack overflow
1. __index - [C]:-1
2. IsValid - lua/includes/util.lua:267
3. modify_node - lua/sac/cl_init.lua:205
4. modify_node - lua/sac/cl_init.lua:239
5. modify_node - lua/sac/cl_init.lua:239
6. modify_node - lua/sac/cl_init.lua:239
7. modify_node - lua/sac/cl_init.lua:239
8. modify_node - lua/sac/cl_init.lua:239
9. modify_node - lua/sac/cl_init.lua:239
10. modify_node - lua/sac/cl_init.lua:239
11. modify_node - lua/sac/cl_init.lua:239
12. modify_node - lua/sac/cl_init.lua:239
13. modify_node - lua/sac/cl_init.lua:239
14. modify_node - lua/sac/cl_init.lua:239
15. modify_node - lua/sac/cl_init.lua:239
16. modify_node - lua/sac/cl_init.lua:239
see if this update fixed it
Henry Sep 18, 2024 @ 1:58am 
Good afternoon to you. I have a problem with lua errors, I have already disabled all addons, but it didn't help. Every time I open the menu at the beginning of the game all my locked addons are reset to about 50% and I would really like to know how to fix it if this problem is just me. I have reinstalled SAC many times and all addons too, but all without success.
(Trying to send an overflowed net message!
1. SendToPlayer - lua/sac/sv_init.lua:71
2. unknown - lua/sac/sv_init.lua:77
3 unknown - lua/includes/modules/concommand.lua:54)
leonidze Oct 24, 2024 @ 1:31am 
Bug = i cant see my edit icon i mean i cant edit icon of prop or ragdoll author fix it
noskill  [developer] Oct 31, 2024 @ 12:41pm 
Originally posted by leonidze:
Bug = i cant see my edit icon i mean i cant edit icon of prop or ragdoll author fix it
sorry for the delay its been fixed
Jakado Dec 27, 2024 @ 1:56pm 
I can't restrict ARC9 weapons category

[Easy Restrict Everything (SAC) {Includes Props and PMs!}] lua/includes/modules/list.lua:22: table index is nil
1. GetForEdit - lua/includes/modules/list.lua:22
2. Get - lua/includes/modules/list.lua:12
3. TranslateListName - lua/sac/cl_init.lua:7
4. DoClick - lua/sac/cl_init.lua:444
5. OnMouseReleased - lua/vgui/dlabel.lua:253
6. unknown - lua/vgui/dmenuoption.lua:77
catux Jan 23 @ 8:50pm 
when you conditionally ban all weapons, those who have already been in the ban for some reason get access for everyone.
noskill  [developer] Feb 5 @ 8:16am 
Originally posted by catux:
when you conditionally ban all weapons, those who have already been in the ban for some reason get access for everyone.
this is a feature, the whitelist option inverts the selection
Dobbi Feb 5 @ 2:39pm 
Not sure if this is an intended feature or not, but you cannot select multiple icons from the spawnmenu and, for example, delete them. It only allows 1 at max.
The mod is incompatible toward simfphys since it does not allow restricting of vehicles.
-_- Apr 17 @ 8:36am 
Reciving luan errors when trying to create a present settings ( clicking in the button causes this error)

[Easy Restrict Everything (SAC)] lua/sac/cl_init.lua:613: attempt to call method 'QuickSavePreset' (a nil value)
1. DoClick - lua/sac/cl_init.lua:613
2. OnMouseReleased - lua/vgui/dlabel.lua:253
3. unknown - lua/vgui/dimagebutton.lua:103

and when i click on the blue one (seems to be happening the same error):

[Easy Restrict Everything (SAC)] lua/sac/cl_init.lua:613: attempt to call method 'QuickSavePreset' (a nil value)
1. DoClick - lua/sac/cl_init.lua:613
2. OnMouseReleased - lua/vgui/dlabel.lua:253
3. unknown - lua/vgui/dimagebutton.lua:103
The addon just seems to not work randomly. More specifically, whenever I block weapons/npcs/entities, and then restart the game, some of them become magically unblocked for everyone except me! From my screen it looks like everything is still blocked as usual, but for everyone else, some weapons or npcs are completely accessible!
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