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1. unknown - lua/entities/prop_animated.lua:533
Also I've found that on on multiplayer if someone has something made animated others can edit it (this is with default prop protection)
[Stop Motion Helper] lua/smh/modifiers/physbones.lua:48: attempt to index local 'data' (a nil value)
1. Load - lua/smh/modifiers/physbones.lua:48
2. SetFrame - lua/smh/server/playback_manager.lua:62
3. func - lua/smh/server/controller.lua:50
4. unknown - lua/includes/extensions/net.lua:38
Enabling the "Don't animate phys bones" will make it work normal again.
SIDENOTE: This could be the smh problem, not this addon.
BUT... I did notice something else...
Using the advanced bone tool to scale a single bone on a model will now scale the child bones with it too.
For example, an arm of a character. When scaling a shoulder for example, instead of just scaling a shoulder of the character and keep the rest of the arm same scale, it will now instead scale the whole arm down to the fingers themselves. Idk if this is intentional or not but would really love the solution to this.
Unknown command "animprop_selectname"
Unknown command "animprop_selectname"
Unknown command "animprop_selectname"
Keeps spamming in the server console
2. Drop shadow doesn't change size when any prop is resized.
Video:
https://www.youtube.com/watch?v=WnewNfjplqs
Also can you please add some security check in all net.Receive on SV if player controls specified puppet or has permission to this. You can eventually create a custom access check hook. I mean, I don't want cheaters to be able change animation of all my puppets without even having access to the tool. Because its not checking in any way right now in net.Receive on SV.
[Animated Props] lua/entities/prop_animated.lua:3545: Tried to use a NULL entity!
1. DrawModel - [C]:-1
2. unknown - lua/entities/prop_animated.lua:3545
3. SetupBones - [C]:-1
4. unknown - lua/entities/ent_advbonemerge.lua:790
[Animated Props] lua/entities/prop_animated.lua:3545: Tried to use a NULL entity!
1. DrawModel - [C]:-1
2. unknown - lua/entities/prop_animated.lua:3545
[Animated Props] lua/entities/prop_animated.lua:3545: Tried to use a NULL entity!
1. DrawModel - [C]:-1
2. unknown - lua/entities/prop_animated.lua:3545
3. DrawModel - [C]:-1
4. unknown - lua/entities/prop_animated.lua:2897
[Animated Props] lua/entities/prop_animated.lua:3545: Tried to use a NULL entity!
1. DrawModel - [C]:-1
2. unknown - lua/entities/prop_animated.lua:3545
3. DrawModel - [C]:-1
4. Draw - lua/entities/prop_animated.lua:2897
5. unknown - gamemodes/base/entities/entities/base_anim.lua:49