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NullReferenceException: Object reference not set to an instance of an object
ISaveableExt+<>c__0`2[S,D].<SaveArray>b__0_0 (S a) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
System.Linq.Enumerable+SelectListIterator`2[TSource,TResult].ToArray () (at <1c318258bf0843289b0e2cbe692fee39>:0)
System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <1c318258bf0843289b0e2cbe692fee39>:0)
ISaveableExt.SaveArray[S,D] (System.Collections.Generic.IEnumerable`1[T] list) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
Inventory.Save () (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
RunHistory..ctor (GameMode gameMode, Campaign+Result result, CampaignStats stats, PlayerData playerData) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
RunHistorySystem.CampaignEnd (Campaign+Result result, CampaignStats stats, PlayerData playerData) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
Events.InvokeCampaignEnd (Campaign+Result result, CampaignStats stats, PlayerData playerData) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
ContinueScreen.GiveUp () (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
UnityEngine.Events.InvokableCall.Invoke () (at <684fd32169ff40798327c75e99cfb4f0>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <684fd32169ff40798327c75e99cfb4f0>:0)
UnityEngine.UI.Button.Press () (at <7b733abcf1dc49d09fff1689a568a180>:0)
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <7b733abcf1dc49d09fff1689a568a180>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <7b733abcf1dc49d09fff1689a568a180>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <7b733abcf1dc49d09fff1689a568a180>:0)
UnityEngine.EventSystems.EventSystem:Update()
We never mess with campaign saves at all, so it sounds like a Steam sync error to me. To fix it, navigate to
C:\Users\[USER]\AppData\LocalLow\Deadpan Games\Wildfrost\Profiles\Default
where [USER] is your default user. Then, move (and eventually delete) the files Campaign.sav and Campaign.sav.bac. Then, run the game (do not let Steam sync up the files) and start a new run.
Just posted an update fixing this bug, thanks for reporting.
It has been fixed in the test version. Overshroom code is a bit volatile, and it needs proper testing. So the fix is going to be released at the same time as the next major update. As of now, the current Pokefrost release has Croagunk and Shroominator not interacting properly with overshroom.
NullReferenceException
UnityEngine.Object.get_name () (at <684fd32169ff40798327c75e99cfb4f0>:0)
CharacterRewards+Pool+<>c__DisplayClass8_0.<Remove>b__0 (DataFile a) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
System.Collections.Generic.List`1[T].RemoveAll (System.Predicate`1[T] match) (at <75633565436c42f0a6426b33f0132ade>:0)
CharacterRewards+Pool.Remove (System.String itemName) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
CharacterRewards+Pool.Remove (System.Collections.Generic.IEnumerable`1[T] itemNames) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
CharacterRewards.RemoveLockedCards () (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
CampaignPopulator+<Populate>d__5.MoveNext () (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <684fd32169ff40798327c75e99cfb4f0>:0)
as an error every time i try a new run
This error usually happens when a mod that adds cards, charms, or other content is unloaded. When you unload one of these mods, be sure to exit the application and then return. Tell me if the problem persists.
i turned the other required mods off and just pokefrost on; im able to play just fine now
NullReferenceException
UnityEngine.Object.get_name () (at <684fd32169ff40798327c75e99cfb4f0>:0)
CharacterRewards+Pool+<>c__DisplayClass8_0.<Remove>b__0 (DataFile a) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
System.Collections.Generic.List`1[T].RemoveAll (System.Predicate`1[T] match) (at <75633565436c42f0a6426b33f0132ade>:0)
CharacterRewards+Pool.Remove (System.String itemName) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
CharacterRewards+Pool.Remove (System.Collections.Generic.IEnumerable`1[T] itemNames) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
CharacterRewards.RemoveCardsFromStartingDeck () (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
CampaignPopulator+<Populate>d__5.MoveNext () (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <684fd32169ff40798327c75e99cfb4f0>:0)
NullReferenceException
UnityEngine.Object.get_name () (at <684fd32169ff40798327c75e99cfb4f0>:0)
TargetConstraintHasTrait.Check (CardData targetData) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
CardUpgradeData.CanAssign (CardData cardData) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
CampaignNodeTypeCharmShop+<>c__DisplayClass6_0.<SetUp>b__1 (DataFile a) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) (at <75633565436c42f0a6426b33f0132ade>:0)
CharacterRewards+Pool.Pull (System.Int32 itemCount, System.Boolean allowDuplicates, System.Predicate`1[T] match) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
CharacterRewards.Pull[T] (System.Object pulledBy, System.String poolName, System.Int32 itemCount, System.Boolean allowDuplicates, System.Predicate`1[T] match) (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
CampaignNodeTypeCharmShop+<SetUp>d__6.MoveNext () (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
CoroutineManager+State+<CallWrapper>d__17.MoveNext () (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <684fd32169ff40798327c75e99cfb4f0>:0)