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The audio when Colonial One enters the Galatica is so quiet, I can hardly hear what they are saying.
Edit: Funny, after a restart, i hear the menu ingame
The Jupiters, Mercury and Galactica only ever engaged with flak if they were attacking another target and/or the raiders were right on top of the ship? Not sure if I am doing anything wrong but they also got stuck chasing after 1 raider because it wasn't extremely close and therefore didn't do anything.
Seems maybe the ranges on the weapons on other classes of ships are a bit off? the Valkyrie though had huge range :P
I also found that the campaign intro cinematic was going faster than the audio? Seemed to almost be a 1.5 speed when compared to the audio.
Thanks for the work on this, great to see it back in action!
and i've noticed that the engine tail effects of units don't look like flashes, instead, they seem to be represented as simple colored polygon clusters.
Make sure you have the DLC packs enabled - once in a while this can happen, and restarting the game resolves this.