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Also a point to add for you, allowing troops to purchase new weapons as they upgrade. Relying solely on my cash for it is getting costly and I often forget to buy enough horses, horse armour, spears, etc. Maybe base it on their daily wage (probably multiplied by a factor since it's actually really low) to give a chance to purchase equipment themselves when entering a settlement? If you're working on mercenaries always using their own equipment, then if you've added the ability for individual troops to keep their own "inventories", maybe stuff a unit has purchased this way will stay as theirs until they buy a better one or out grow it upgrading?
Alternatively, adding something to the shop UI of a town, or elsewhere (party screen would be a good place) that lists what equipment your troops are missing from their expected loadout would be nice. Something like "4 cavalry are missing War Horses" and "5 Archers are missing Crossbows" (not sure if the game can easily separate out crossbowmen from bowmen without listing individual unit types). Actually, can I make this request #1 from me. In my first few battles after upgrading some of my men to crossbowmen, they all had random melee weapons and I had to hike halfway across the map to buy crossbows since no-where in Valandia had any to sell despite having some powerful crossbow type troops. It took me a while to realise they weren't picking up bows if they didn't have crossbows available (maybe adding something like that too, archer types prefer ranged weapons?).
Anyway, LOVE the mod, keep it up! Xie Xie!
Calculating individual finances and equipment for each soldier is not very feasible, as it would be excessively resource-intensive. However, your suggestion to show what equipment soldiers are missing is an excellent idea. I will definitely include it in my future plans.
--Arrows get consumed (Need to buy more before each battle)
--Horses that run away or die need to be replaced.
--Shields get damaged. Need to be replaced.
--Armor that gets damaged needs to be replaced.
What happens when you upgrade troops or when you capture bandits? Do they use new set of armour from your amoury?
Do troops get new equipment before each battle?
Do weapons get damaged?
Recruiting prisoners, rescuing captives, or acquiring soldiers from other sources won't bring their equipment. All player troops, except for heroes, will take their equipment from the armory. Weapons do not get damaged.