Escape Simulator

Escape Simulator

The Aurora Treasure
Asshai  [developer] Jan 7, 2024 @ 8:41am
The Aurora Treasure Walkthrough

The Boat
Did you find the clue between the planks?
Did you open the box with the zodiac signs?
The Scribbled Note has a shape similar to the box. Pay attention to where the stars are on it!
Try to find the constellations in the sky. They are following each other in the same order as on the paper!
The next clue will reveal the one that is upside down:
Pisces is upside down.
The next clue will reveal the one that is lowest on the sky:
Gemini is lower than the others.
The next clue will reveal the one that hidden from your eyes
Aries is replaced by Scorpio.
The next clue will reveal the one shining differently
Capricorn has a blue tint.
The next clue will reveal the one that is present twice
Scorpio is replacing Aries.
The drawing is upside down! If you are facing the box, Scorpio should go to the top, Gemini to the right, and so on.
Cancer consists of 6 starts, therefore it has 6 “lights”. Find it in the sky!
Follow the instructions and identify: Cancer, Scorpio, Sagittarius, Gemini, Libra
Take the Xth, means the Xth letter of each constellation, so the 3rd of Cancer is N.
Use the cypher to turn your letter into numbers.
The next clue will contain the solution for the lock.
Your word is Nigel, so the numbers for the lock are: 4097354
Check the back of the Journal Entry too! You will find the map to the right of the compass and the first puzzle box.
The sign above the building is Leo.
The Dark Chamber
In the dark chamber, you first have to solve the mosaic puzzle. If you feel stuck on it, restart it with the yellow button, it will be repositioned randomly.
If you have completed the puzzle, you will see the numbers mirrored in the back. Use the tree for reference if you are unsure how to mirror them. The next clue is the solution for the mirrored numbers:
The top row is: 4 9 7, the middle row is 5 3 1, and the bottom row is 2 8 6.
Did you find another Scribbled Note on the desk? The next clue will contain the solution:
After completing the tasks on the note, you should get 4 6 2 7
On the Control Panel, you find the same symbols as on the wall. Don’t forget you have to ascent to continue!
The symbol positioned lowest on the wall represents 1. Find the symbols for 4 6 2 7!
The Ship
On the boat, carefully read the Journal Entry and take a look at the picture with the puzzle pieces on the wall. When you have the solution, use the button to check if it is right. The next clue will contain the solution.
The writer describes the ship as facing North, it was night, the lighthouse was behind them, and the sea monster was in front of them.
In the central room, you can find ways to open the storage and the captain’s cabin. Look around carefully.
To enter the captain’s cabin, look around the card table.
Did you check the chest? Specifically, the can.
In the captain’s cabin, look around carefully.
In the right drawer, you will find a clue about Captain Grimjaw. Take it for later.
Take a look at the red lock component. There is a hint in the cabinet above.
Did you check the bookshelves? The next clue will contain the solution.
You have to count the number of red books in each row. Pay attention, there are two bookcases.
The solution for the lock is: 3 5 3 7
Go back to the main room and check the small desk with the bottles. There is a hint on the crate around the table too.
Did you find the highest score?
To open the small lock, the code is 1 9
Let’s go back to the first room and try to use the keys on the covers. There is a lock under with drawings near it.
Did you find the maze? Did you check the painting in the captain’s cabin? Walk through the maze and count each how many of the shapes you encounter on the way. The next clue will contain the solution.
The number of skulls: 5, whales: 4, coconuts: 4, boats: 5.
Head to the piano. Did you find the Journal Entry? What could BOOM mean? There is also a clue about Captain Ironheart, so take it for later.
B is underlined in BOOM, and it is a reference to cannons. Look around the room. The next clue will contain the solution:
B is the first note you have to start from and the cannonballs on the shelves represent the keys.
The solution is: B C A A C B A G
Back in the captain’s cabin, check the left side lock. Check the map and the hint above.
To open the lock, you have to find all the candles that are not lit in each room. The next clue will contain the solution.
To open the lock, use 4 5 2. Now you open the cabinet underneath.
Did you find all 3 medallions? Look around in the storage room!
To open the chest in the storage room, compare the possible locations of ships with the possible locations of captains. There is an additional clue on a note in the hidden room.
There are only 4 matches. The next clue will reveal the solution:
The 4 ships are at A6 C3 H8 J6, therefore the solution for the lock is 6 3 8 6. Now you know how each sip is named.
To leave the ship you have to figure out which captain commands which ship and who is closest to the treasure.
Look around again the ship, you have found information about two captains on notes and one on a painting. Check again the map in the captain’s cabin. Check again the card table.
Siren Song is commanded by Viperblade, we know this from the painting. It is the westmost ship. Do you know where VIperblade was sitting at the table?
Neptune’s Wrath is commanded by Ironheart, we know this ship is Neptune’s Wrath and the piano is Ironheart’s.
Blackwater Raiser is commanded by Grimjaw. We don’t know this for sure, but we know the light shone in his eyes at the table and the other possible place where this could have happened is taken by Ironheart. It is the eastmost ship, so the captain was sitting on the other side of the table from Viperblade.
The Tempest is commanded by Bloodhawk. We don’t know anything about Bloodhawk, only that they are the last remaining captain. The Tempest is the southmost ship, being on C3, which is closest to the treasure that is on D4.
The Final Chamber
Use the Cursed Coins to navigate through the chambers. At the end, you will find another Control Panel. Did you pay attention along the way? If not, go back and look around again. The next hint will contain the solution.
The first and third signs are hidden by the moving walls. Watch the door opening as they are rotating. The second sign can be found between the 1st and the 2nd chamber, the fourth sign is on the wall of the last chamber.
To open the last panel, did you check the drawing on the floor? 5 signs are marked with numbers, and another one is marked with a letter.
Did you find the notes on the walls? They tell you how to decode the message on the floor. The next clue will contain the solution.
To solve the first letter, check how it is positioned from A. You have to take five steps to the right. On the wall it is marked that from the 1st, you have to take 13 steps back. So from F, 13 to the left gets you to S, the first letter. Apply the same logic to the remaining letters. The next clue will reveal the final solution.
The final solution is S E R V E. Set it on the Control Panel and “escape”.