Garry's Mod

Garry's Mod

[ARC9] PolyArms Project
Texture problems
Since the latest weapon update all my weapons and or attachment have weird texture artefacts, I noticed it on either mat metal or polymer parts of weapons
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Showing 1-9 of 9 comments
Darsu  [developer] Jul 31 @ 2:13pm 
Show screenshot
I don't know if it's relevant for me to mention that I'm running Linux and that I already checked my file integrity plus reinstalled my resource texture and shader files
Darsu  [developer] Aug 1 @ 12:17am 
Try set texture quality to very high in settings
I set it to medium as a first attempt and somehow it helped fix the texture issues, any idea what could've caused this?
Darsu  [developer] Aug 1 @ 6:04am 
probably having texture quality option set to wrong option or some convars related to mipmaps
i've updated texture sheet but forgot to disable mipmapping so if you had low settings, it downscaled 256px texture into absurdly small resolution and tried to interpolate colors

i'll push fix to make it work correctly on any settings later
Originally posted by Darsu:
probably having texture quality option set to wrong option or some convars related to mipmaps
i've updated texture sheet but forgot to disable mipmapping so if you had low settings, it downscaled 256px texture into absurdly small resolution and tried to interpolate colors

i'll push fix to make it work correctly on any settings later
Darsu I swear to whichever god you believe in, you are the best, if I complained to any other dev about a tiny problem like this I would just get scoffed at
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Showing 1-9 of 9 comments
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