Garry's Mod

Garry's Mod

TARDIS
Marlin Oct 24, 2015 @ 4:17pm
TARDIS Idea for the future.
When the time is right and Matt is open to suggestions when he's in a good spot I'd like to recommend a new Level Up system for the TARDIS. Let's say you start learning the basics, fly the TARDIS correctly, level up. Operate certain functions correctly, level up. Maybe even when you level up cool particle effects come up and a cool music cue comes with it. :D
I mainly got that idea from the Minecraft TARDIS mod. While inside the TARDIS it could maybe show a text on you showing what level you are or have maybe like a leaderboard of it on the console screen in the server.

Another thing I'd like to see in the future is basically a self descruct secquence.
Perhaps it is a certain function that only the TARDIS host can initiate.
Something similar I think would be cool is if you don't operate certain levers and switches in time while trying to fly or teleport that the TARDIS will start to break down. Explosions, alarms, the whole room getting very shakey, and if it gets bad the cloister bell will start and the TARDIS finally gets to the point it flies aimlessly on fire.

I think it would make sense that way since the TARDIS literally is meant for 6 or more to operate it. As mentioned by 10 that's why it's always so shakey and unstable all the time.
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Showing 1-15 of 16 comments
Will Oct 24, 2015 @ 4:26pm 
I don't understand the 6 pilot thing because he now has himself and Clara (Clara doesn't do THAT much..) but he flies it pretty stable now. Maybe it's the blue stabilizers...
Marlin Oct 24, 2015 @ 4:30pm 
I just think it would make a great addition to the excitement factor. Rather than some silly easy explanation to make it very stable.
April's Fool Oct 24, 2015 @ 8:25pm 
1st idea: Yeah, that's pretty cool. Kinda sounds like the FWV piloting system.
2nd idea: Already mentioned before. I don't quite remember, but I think it was a no.
3rd idea: SHAKE ALL THE THINGS!
xiaoshu Oct 24, 2015 @ 11:31pm 
I think that it should have all the flying ability of the first mod, everything to do with flying and teleporting back but, it should be better, improve on what was already AWESOME. Combine the awesome flying capabilities with the actual 'bigger on the inside' whole.... THING!

I like how with the first mod, I could fly around the TARDIS and after smacking it into a billion things, it'd start smoking and I'd start the self-repair. I loved how I'd usually ignore it and panic escape from the TARDIS when it was on fire, only to watch it fly burning towards the ground.

I want all of the same feel but, better! I think the self-destruct feature should be a thing that can be activated through the 'Sonic Screwdriver' addon, if some-one steals your TARDIS or if you just want a cool action shot.

I've also been searching for a regeneration sort of mod so after a while, it'd switch up my playermodel in a Doctor Who fashion.

That's basically it for me. :steamhappy:
Sorcus Nov 1, 2015 @ 3:15pm 
" I think would be cool is if you don't operate certain levers and switches in time while trying to fly or teleport that the TARDIS will start to break down. Explosions, alarms, the whole room getting very shakey, and if it gets bad the cloister bell will start and the TARDIS finally gets to the point it flies aimlessly on fire. "

I suggested something similar to this, I caleld The discussion "Super Advanced Flight Mode."
Will Nov 1, 2015 @ 6:41pm 
Originally posted by The Detective:
" I think would be cool is if you don't operate certain levers and switches in time while trying to fly or teleport that the TARDIS will start to break down. Explosions, alarms, the whole room getting very shakey, and if it gets bad the cloister bell will start and the TARDIS finally gets to the point it flies aimlessly on fire. "

I suggested something similar to this, I caleld The discussion "Super Advanced Flight Mode."

Duplicatius Postius
þe marker Nov 12, 2015 @ 1:00pm 
Like fwv it will indicate at top left corner
General Who Nov 17, 2015 @ 7:39pm 
There are tardis mods on garrysmod.org
Smooth Tony Jan 4, 2016 @ 7:19am 
i dont think the levelling system would be a good idea in the fact that in most games like that (fallout who Vegas) its just boring
April's Fool Jan 4, 2016 @ 12:19pm 
Originally posted by Lord Snow:
i dont think the levelling system would be a good idea in the fact that in most games like that (fallout who Vegas) its just boring
No it's not. It actually gives a reason to travel a lot. (So you can unlock the destination keyboard thingy).
Dialga921 =D Jan 4, 2016 @ 1:46pm 
Think that Minecraft mod had this, it was annoying cause you couldnt fly the thing anywhere and get it even close to the right place
J Radium Jan 4, 2016 @ 9:54pm 
idk why matt said "no it will be used as a weapon" for the self-destruct that doesn't make any sence when the expolision is just going to be a effect and it wont do any health damage to the players...
Will Jan 6, 2016 @ 6:06am 
Originally posted by Matt The Angel *alone and sad*:
idk why matt said "no it will be used as a weapon" for the self-destruct that doesn't make any sence when the expolision is just going to be a effect and it wont do any health damage to the players...

The legacy explodes + harms players.
Dialga921 =D Jan 6, 2016 @ 6:35pm 
https://www.youtube.com/watch?v=RybjYeCKUe4 this is what hes talking about
Marlin Jan 6, 2016 @ 8:02pm 
Originally posted by Dialga921 (The Definite Article):
https://www.youtube.com/watch?v=RybjYeCKUe4 this is what hes talking about
Exactly.
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