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Chocolate Milk - Allow the damage at full charge to be higher
X-Ray Vision - unlocks boss rush and hush door
Loki's Horns - Shoot 4 diagonal tears too
Spelunker Hat - See rooms even further away
Lump of Coal - Increase distance damage scaling
Guppy's Tail - Chance for old chests and wooden chests
Mom's Purse - Additional trinket slot
Scapular - triggers at 2 hearts left
Infestation - Spawn more files on hit
Bloody Lust - Increase stats given on hit
3 Dollar Bill - Cycle effects faster
Mom's Key - effects red and old chests
Gnawed Leaf - Need to stand still for less time to active
Rubber Cement - +range and +1 bounce
Stop Watch - even slower
Contract from below - +1 room drop
BFFS! - even bigger and higher damage familiars
Hive Mind - even stronger flies and spiders
Holy Mantle - Grants +1 shield per
Strange Attractor - strong magnet effect
Car Battery - +1 active use
Dead Eye - Damage stacks higher
No. 2 - Bombs drop after less time
Purity - have more that one aura at a time
Lusty Blood - damage stacks higher
Kidney Stone - Fire more of the Kidney stone tears
Lead Pencil - Less tears before shot
Dead Tooth - Aura size increase
Polydactlyl - More card/pill space
Contagion - +1 enemy is contagious
Jacob's Ladder - Electric travels further
Camo Undies - Stats last longer
Jumper Cables - less enemies before getting a charge
Death's List - +1 enemy on the list
School Bag - +1 Active slot
Blanket - Holy mantle each floor too
Brittle Bones - More tears per bone heart lost
Eye Sores - More tears
120 Volt - Larger range
Divine Intervention - Less recharge time
Monstrance - Larger size
Stairway - Ladder does not disappear
Voodoo Head - +1 curse room
Member Card - +1 trap door shop
Akeldama - More tears
4.5 Volt - Faster charging
Giant Cell - More minisaacs on hit
Card Reading - Spawn +1 portal choice
Tooth and Nail - Longer invincibility
Cracked Orb - More rooms revealed on hit
Empty Heart - +1 heart per floor
Bone Spurs - More bones
Glitched Crown - Cycles between more items
Sacred Orb - less chance for quality 2
Heartbreak - More damage per broken heart
Echo Chamber - Remembers +1 card/pill
Isaacs Tomb - +1 chests
Vengeful Spirit - +1 spirit per hit
Completely understand yeah, in the binding of isaac discord server there is a channel for mod developers, perhaps they can help?
yeah but having a stack effect other items seems less than ideal, im not sure how the code works but i think its best to change the items base chance per stack or change how much luck is required to scale it up
I'll spend time working on what I can when I'm free. If you learn anything of note, it might be easier to send me a DM via twitter (@kd0gjake) than through this discussion forum, as steam notifications are kind of wack.
Chemical Peel: Applies to your right eye too, effectively giving all of your tears a flat +1 damage. More copies alternate between further buffing up the left and right sides.
Charm of the Vampire: An extra half-heart gained every 13 kills per-stack.
E. Coli: Turning an enemy into poop has a chance to spawn extra poops right next to them for every stack.
Eve's Mascara: Adds on an extra damage multiplier and tears down.
Fanny Pack: Gives an extra, separate drop chance for every stack. (I.E, getting hit with 3 Fanny Packs rolls for a drop 3 times, giving you a drop every time the roll succeeds)
Gimpy: Adds a flat 10% chance to drop an extra half soul heart on taking damage. The chance is increased by 10% every stack. (let's be real, this would be far and away the best item to dupe if it simply increased the base soul heart drop rate LMAO)
Goat Head (one-time): Spawns a portal in the starting room of every floor that takes you directly to the Devli/Angel deal. The portal never closes, and also spawns on floors that don't normally have deals.
Guppy's Tail: Chests have a small chance to drop an extra key alongside what they normally drop.
Hive Mind: When a friendly spider/fly dies, you have a small chance to automatically spawn a new spider/fly to replace it. Chance increases with more stacks.
Holy Mantle: More mantles! (seriously, why doesn't this stack)
Isaac's Heart: The heart gains a tiny, Mask of Infamy-like orbital that blocks shots.
Maggie's Bow: Extra red hearts healed.
Little Baggy: Pills have a greater chance to be Horse Pills.
Lost Soul - gives an extra payout
Starter Deck - chance for runes and reverse cards to replace cards
Sanguine Bond - chances to get a payout are increased, also you're more likely to get leviathan or an item
Trinity Shield - puts a second one behind you, a third copy gives one to the left of you, and then a fourth to the right, further copies do nothing
Humbleing Bundle - gives a 25% chance to duplicate the item payout upon clearing a room, stacks with Broken Modem working as 2 separate 25% chances
Godhead - gives another, smaller inner aura with deals a flat 4-5 damage per tick, sort of like how monstrance looks
Midas Touch - tears now have a small chance to do the effect with a yellow effect, alongside the contact petrification giving extra coins
Best Bud (if it doesn't already stack) - the orbital will always be active
Pay To Play - If you have keys, it will use them first
Crown of Light - gives an extra .5 multiplier when active
Binge Eater - gives the choice of a second, different food item, or removes tlhe speed down you get from binge eater items
Haemolacria - alongside the +1 damage it already gives, adds more tears from the tears that split
Polyphemus - a further flat +4 damage (sorta like the synergy with c section)