Call of Duty: Black Ops III

Call of Duty: Black Ops III

ESCAPE THE CURSE OF THE TEMPLE
 This topic has been pinned, so it's probably important
Dummy37  [developer] Sep 29, 2023 @ 7:49pm
TEXT GUIDE
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// ESCAPE THE CURSE OF THE TEMPLE - TEXT GUIDE //
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OVERVIEW
  • Goal: Escape the temple
  • Explore a maze of chambers to find the exit and escape
  • At least 20 (out of 30) crystals must be collected before players can exit
    • Fill soul boxes to collect crystals
  • All players must be nearby in the exit chamber to exit via the buyable ending

DISCOVER NEW CHAMBERS
  • 25 Chambers + Start + Exit
  • Each chamber contains 3 objects: perk, treasure chest, crystal (soul box), mystery box location, and/or powerup spawn
  • Each chamber contains a wall weapon
  • Each chamber (except Start and Exit) has a similar layout
  • Chambers are linked together randomly each game, depending on which doors the player chooses to open
  • Chamber discovery order is randomized
    • Example: the chamber with Speed Cola may be discovered early as 1st or as late as 26th
    • Exit is guarenteed to be discovered within final 10 chambers
    • The chambers containing Juggernog and the Mystery Box starting location are guarenteed to be discovered within the first 10 chambers
  • Cost to discover new chambers: 1000 points
  • Cost to travel between chambers: 200 points

COLLECT CRYSTALS (SOUL BOXES)
  • 30 total
    • 3 chambers contain 3 crystals
    • 6 chambers contain 2 crystals
    • 9 chambers contain 1 crystal
  • Soul boxes require 20 souls each to unlock a crystal
  • 20 crystals required to ESCAPE
  • Collecting a crystal rewards player with 500 points

ESCAPE THE TEMPLE
  • 20 crystals required to ESCAPE and end the game
  • Cost = 50000
  • Each additional crystal past the 20th reduces the exit cost by 5000
    • 20 crystals collected -> exit cost = 50000
    • 21 crystals collected -> exit cost = 45000
    • 22 crystals collected -> exit cost = 40000
    • 23 crystals collected -> exit cost = 35000
    • 24 crystals collected -> exit cost = 30000
    • 25 crystals collected -> exit cost = 25000
    • 26 crystals collected -> exit cost = 20000
    • 27 crystals collected -> exit cost = 15000
    • 28 crystals collected -> exit cost = 10000
    • 29 crystals collected -> exit cost = 5000
    • All 30 crystals collected -> exit cost = FREE
      • Collecting all 30 crystals also rewards all players with a Perkaholic
  • All players must be nearby in the Exit chamber to exit

BEWARE THE CURSE
  • A deadly CURSE will descend upon the temple.
  • Players must retreat to the Starting chamber during the CURSE to avoid its deadly power - don't get left behind!
  • The CURSE spawns a wave of Apothicon Furies!
  • Frequency: 4:30 minute cycle
  • Safe time: 4 minutes
  • CURSE lasts 30 seconds
  • Text warnings are displayed at 1-minute intervals
  • Warning gong at 40s
  • The CURSE kills in ~5 seconds
  • Torches go out when the CURSE is active

SIDE QUESTS AND GAMEPLAY FEATURES
  • Definitely no jump scares, don't even worry about it ;)
  • Emergency Teleports
    • Every chamber (besides Start) has a mask on the wall which will immediately teleport the player back to the Starting chamber
    • Cost: 4000 points
  • Buildable Shield (Zetsubou No Shima)
    • Craftable bench is in the Starting chamber
      • Part 1: Starting chamber
      • Part 2: Juggernog chamber
      • Part 3: Mystery Box starting location chamber
  • Cursed Treasure Chests
    • Several treasure chests are located throughout the temple
    • Collect the treasure to receive a random effect (Beware: treasure may be cursed)
    • Treasure reward effect and odds:
      • 5% Add random perk
      • 5% Remove random perk
      • 10% Random powerup
      • 15% Random weapon (M1911 Pistol, M21 Sniper, M4Carbine Rifle, MiniUzi SMG, PKM LMG, Winchester1200 Shotgun)
      • 5% TP to starting chamber immediately
      • 10% +100 points
      • 10% +500 points
      • 5% +1000 points
      • 10% -100 points
      • 10% -500 points
      • 5% -1000 points
      • 5% Forever point add (+10 points every 3 seconds, forever)
      • 5% Forever point subtract (-10 points every 3 seconds, forever)
  • Origins Staves Quest
    • There is an orb in every chamber (not including Start or Exit)
    • Change the orb color by shooting it
    • Change at least 20 orbs to the same color to get a staff from the Danu statues in the Starting chamber
      • Purple: Staff of Lightning
      • Red: Staff of Fire
      • Yellow: Staff of Wind
      • Blue: Staff of Ice
    • !WARNING! Staffs are 1-time use each! If you bleed out or trade away the staff, you cannot get it back!
  • Free perks
    • Shoot skulls hidden throughout the temple
    • 1 skull in each standard chamber + 3 in starting chamber + 2 in exit chamber = 30 total
    • Free perk bottle powerup spawns in Starting chamber for every 6 skulls found
  • Perkaholic
    • Collect all 30 crystals (30*20=600 souls)
    • Perkaholic will be rewarded to all players

PERKS
  • QR (in Start chamber), Jug, Speed, DT2.0, Mule, Stam, DS, EC, PHD, WW, Vigor Rush, Victorious Tortoise, I.C.U., Tacti-Quilla Sangria
  • Chaos Pack-A-Punch (in Exit chamber)

WEAPONS
  • Modern Warfare Remastered weapons
    • M1911 starting pistol
  • Ray gun
  • Ray gun mark2
  • Cymbal monkeys
  • Bowie Knife
  • Origins staffs (upgradable with PAP)
  • Custom cammos

OTHER FEATURES
  • Increased starting points to 3000 (you're welcome)
  • No perk limit
  • BO4/CW Max Ammo (refills reserve ammo AND current clip)
Last edited by Dummy37; Jun 30, 2024 @ 2:35pm