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Edit: This was fixed with a validation of the game files, but the above bug with spearmaster still occurs when Individual Karma is active.
Also I noticed that when Individual Karma is active Saint doesn't load in during the intro. It's just an empty environment... weird
If you are setting array sizes to 4, you can set the size as this instead to fix everything: RainWorld.PlayerObjectBodyColors.Length
IndexOutOfRangeException: Index was outside the bounds of the array.
Individual_Karma.Graphics.ArrowHook (On.JollyCoop.JollyHUD.JollyPlayerSpecificHud+JollyPlayerArrow+orig_ctor orig, JollyCoop.JollyHUD.JollyPlayerSpecificHud+JollyPlayerArrow self, JollyCoop.JollyHUD.JollyPlayerSpecificHud jollyHud) (at <15595dc68e1d4ebe8ba16dfb8e23d89e>:0)