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If you can't open the gates without a scientist without the L-Gate Lockdown Piercer, it's working as intended. The successful event chain should give you a scientist with the needed trait
If the aforementioned scientist dies, there is an event which makes a new one. I did this on purpose because I knew some people would lose them, or it would die before the gates could be opened. Is this event not working for you by any chance?
#NEW L-CLUSTER LEADER
country_event = {
id = lgate.7
title = lgate.7.name
desc = lgate.7.desc
picture = GFX_evt_tradedeal
show_sound = event_default
trigger = {
has_global_flag = l_cluster_agreement_opened
NOT = {
any_owned_leader = {
has_trait = leader_trait_l_gate
}
has_country_flag = l_cluster_agreement_yes_holding
has_global_flag = l_cluster_agreement_new_leader_spawned
has_global_flag = l_cluster_opened
}
}
immediate = {
set_global_flag = l_cluster_agreement_new_leader_spawned
}
option = {
name = lgate.3.a
custom_tooltip = lgate.3.a.tooltip
remove_global_flag = l_cluster_agreement_new_leader_spawned
create_leader = {
class = scientist
species = owner_main_species
skill = 1
traits = {
0 = leader_trait_l_gate
}
}
}
}
I have just checked, and the event is still working as intended. When the L-Gate Lockdown Piercer scientist dies or is dismissed, the event "New L-Gate Lockdown Piercer Appointed" triggers which grants the empire a new scientist with the required trait. I had previously held the idea that it would be cool to choose the scientist you would like to give the trait to as well, but considering that the scientist can die which could mess up the event chain, I chose the option which is in the game right now. Anyways, thanks for your feedback and your quick responses as well!