Stellaris

Stellaris

[3.14.x] Ancient Cache of Technologies Modpack Collection
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Cosmoros  [developer] Jun 8, 2024 @ 5:10am
Dev Noted Suggestions.
Ngl, I don't remember how second suggestion list came to be. I will keep this as some list of mods that I might implement.
Last edited by Cosmoros; Jan 10 @ 2:15am
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Cosmoros  [developer] Jun 8, 2024 @ 5:11am 
Real System Scale: Automatic no. It breaks a lot of mods and requires patching ALL weapon modifiers and system initializers.

Anything that adds more common weapons or components: ACOT adds enough of its own with Stellaris. Imo you won't use 99% of those but it will take a dozen hours of sitting looking at the stats of those components.
Last edited by Cosmoros; Jan 25 @ 3:59pm
Cosmoros  [developer] Jun 8, 2024 @ 5:11am 
More building slots: You are free to add more slots. It's a UIOD submod. Go for it. I like 20.
Last edited by Cosmoros; Jan 25 @ 3:59pm
Cosmoros  [developer] Jun 8, 2024 @ 5:11am 
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Cosmoros  [developer] Jun 8, 2024 @ 5:11am 
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