Call of Duty: Black Ops III

Call of Duty: Black Ops III

MORIA - KHAZAD-DUM
Spectrellian  [developer] Jun 29, 2023 @ 11:56pm
2
⚔️ Complete Map Guide ⚔️
Navigating the Moria Custom Map: A Comprehensive Guide

Welcome to this comprehensive guide to reach the end of the Moria custom map. Here, you will find not only the steps to reach the end, but also insights to help you speed up the process and prepare effectively.


Sidequests:

All these sidequests are not required to complete the map but still serve as a powerful tool to help you in completing the easter egg.

Challenges:

The challenges are not nessecary to complete the map and have their own post which you can use to complete them! You will find it in the "Challenge Guide" post for this map.

Pickaxe Upgrade:

The pickaxe upgrade allows you to excavate better items from the digsites and also enables you to mine mithril.

You can recceive the upgraded pickaxe by fistly picking up Durins Hammer which is located in "The Passage" right behind the "Chamber of Mazarbul". This will activate the forge at the entrance of Moria where you can pick up the upgraded pickaxe for 750 points.

Blessing Sidequest:

Mithril and the upgraded pickaxe are both needed to fulfil the Blessing Sidequest which have their own guide. You can find it in the "Blessing Sidequest Guide" post for this map.

1. Unlocking the Portals:

Begin your journey at the 23rd Hall area. Your task here is to find and interact with a small, luminescent pillar located at the back, away from the entrance. Upon your interaction, all portals across the map will be activated, marking the start of your next phase.

I recommend starting with the portal right next to the luminescent pillar which will unlock the last map areas and is your only way to reach the other side of the 23rd Hall.

2. Activating the Portals and Pack-a-Punch:

Activating a portal requires capturing zombie souls. The map contains multiple portals that require activation. While the portals at spawn and in the Chamber of Marzabul are activated automatically, your objective is to fill five additional portals with the souls of defeated zombies.

Once all portals are filled you can use the luminescent pillar in the 23rd Hall to reach Pack-a-Punch.

3. Preparing for the Boss Fight:

With all the portals filled, you'll notice four small basins (akin to the Shadows of Evil - Beast mode basins) emitting a glow. Interact with each one to summon a glowing orb, which will then float to a specific part of the map.

On reaching its destination, the orb will latch onto a nearby zombie. Refrain from killing this zombie. Instead, guide it back to the corresponding basin.

Once the zombie and orb reach the basin, the latter will be filled. Repeat this process for all four basins to complete this step.

The Basins:

The first basin is hidden near the entrance of the lake area. It might be hard to spot on your first run. Its right behind the door when leaving the seventh hall.

The second one is located in the big staircase area towards the 23rd hall.

The third one is located at the entrace of Moria. Its right behind the large rock when walking up the stairs.

The fourth one is located in the Chamber of Marzabul.

4. Activating the bossfight:

With all the basins filled head towards the entrance of the mines. Right at the entrance you will notice the 4 dwarven pillar emitting light which forms into a bright orb in the middle of the room.

It will move as soon as you shoot at it and keep on moving as long as you dont stop firing. If you stop it will slowly move backwards.

Keep the orb moving until you reach the 23rd hall. As soon as the orb reaches the edge of the playable area it will automatically fly towards the location of the bossfight trigger and activate it.


5. Initiating the Boss Fight:

Upon completion of the previous tasks, proceed to the Chamber of Marzabul.

A newly appeared portal in the area behind it signals the start of your boss fight. Gather your team and ensure you all have sufficient money to activate the portal.

The boss fight commences with an initial cutscene. After this, you will be teleported into the first phase of the bossfight. Its all about survival. Once a specific time has passed you will be teleported back towards your previous position.

After this step move towards the Rift area and descend the stairs. The boss fight begins in full when all players reach the end.


6. The last Phase:

Once the balrog disappears a new portal circle will appear inside of the bossroom. Once you interact with it you will be teleported to Durins Tower where you have to proceed to the top of the tower.

Once there the Balrog will appear randomly at specific locations around you and attack. Deal enought damage and the bossfight will be over. Once the final cutscene is over you will be teleported back into the moria boss arena.

7. Securing the Buyable Ending:

Victory against the boss allows you to exit Moria through a door situated behind the boss fight area. To defeat the boss, aim and shoot at it. Once you pass through the door, congratulations, you've successfully completed Moria!

Conclusion:

I trust this guide will prove to be a valuable companion on your journey through Moria. Remember, perseverance is key. Thank you for choosing to explore my map. Happy gaming!
Last edited by Spectrellian; Aug 9, 2023 @ 3:28pm
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N.S.S.G Elwood Jul 8, 2023 @ 10:57pm 
If anyone needs a guide
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