Garry's Mod

Garry's Mod

TFA-VOX Attacked By Special Infected Callouts
 This topic has been pinned, so it's probably important
Sergeant Pan  [developer] May 21, 2023 @ 12:10am
Integrating these features into TFA-VOX Packs
This will be a short preview of the features and how to implement them.

This table features all the functions included in the addon:

['specialinfected'] = { ['boomerbiled'] = { // Player is hit by boomer bile ['delay'] = 5, ['sound'] = TFAVOX_GenerateSound( mdlprefix, "boomerbiled", { snd1, snd2, snd3 } ) }, ['charged'] = { // Player is getting pounded by a Charger ['delay'] = 5, ['sound'] = TFAVOX_GenerateSound( mdlprefix, "charged", { snd1, snd2, snd3 } ) }, ['hunted'] = { // Player is pounced by a Hunter ['delay'] = 5, ['sound'] = TFAVOX_GenerateSound( mdlprefix, "hunted", { snd1, snd2, snd3 } ) }, ['jockeyd'] = { // Player is being ridden by a Jockey ['delay'] = 5, ['sound'] = TFAVOX_GenerateSound( mdlprefix, "jockeyd", { snd1, snd2, snd3} ) }, ['smokedstart'] = { // Player is tongue pulled by a Smoker ['delay'] = 5, ['sound'] = TFAVOX_GenerateSound( mdlprefix, "smokedstart", { snd1, snd2, snd3 } ) }, ['smokedloop'] = { // Player is being choked by Smoker tongue (plays after 'smokedstart') ['delay'] = 5, ['sound'] = TFAVOX_GenerateSound( mdlprefix, "smokedloop", { snd1, snd2, snd3 } ) }, ['spittergooed'] = { // Player takes damage from Spitter goo ['delay'] = 5, ['sound'] = TFAVOX_GenerateSound( mdlprefix, "spittergooed", { snd1, snd2, snd3 } ) }, ['tankattackincap'] = { // Player is attacked by a Tank while incap/ledge hanging ['delay'] = 5, ['sound'] = TFAVOX_GenerateSound( mdlprefix, "tankattackincap", { snd1, snd2, snd3 } ) }, ['tankfriendlyfire'] = { // Player takes friendly fire damage while there is a Tank nearby ['delay'] = 5, ['sound'] = TFAVOX_GenerateSound( mdlprefix, "tankfriendlyfire", { snd1, snd2, snd3 } ) }, },
Last edited by Sergeant Pan; Aug 30, 2024 @ 5:10am