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[/[00:00:00]:
System Memory:
Memory Load: 66%
Available Physical Memory: 5494m/16167m
Available Page File: 49656m/65319m
Available Virtual Memory: 134213479m/134217727m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 31m
Working Set Size: 31m
Quota Peak Page Pool Usage: 221k
Quota Page Pool Usage: 218k
Quota Peak Non Paged Pool Usage:17k
Quota Non Paged Pool Usage: 14k
Page File Usage: 5m
Peak Page File Usage: 5m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/1425418206/Cluster_8/Caves/
[00:00:00]: Starting Up
[00:00:00]: Version: 590113
[00:00:00]: Current time: Tue Jan 23 21:05:14 2024
[00:00:00]: Don't Starve Together: 590113 WIN32
[00:00:00]: Build Date: 2407
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -monitor_parent_process 78332 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_8 -ownernetid 76561199385683934 -ownerdir 1425418206 -clouddir 1425418206 -backup_log_count 25 -backup_log_period 0 -ugc_directory D:\\SteamLibrary\\steamapps\\workshop -shard Caves -secondary_log_prefix caves -sigprefix DST_Secondary -token ***********************************************************************************
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (18272)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:1.64
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(10998, 27017)
[00:00:00]: [Steam] SteamGameServer_Init success
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application D:\SteamLibrary\steamapps\common\Don't Starve Together\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1425418206/client_save/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (54580)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1425418206/client_save/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/1425418206/client_save/whitelist.txt (Failure)
[00:00:00]: Offline user ID: OU_76561199385683934
[00:00:00]: HardwareStats:
OS
name Microsoft Windows 11 家庭中文版
version 10.0.22000
platformSpecific SP 0.0
architecture 64 位
CPU
clockSpeed 2496
name 11th Gen Intel(R) Core(TM) i5-1155G7 @ 2.50GHz
manufacturer GenuineIntel
numCores 4
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
RAM
megsOfRam 16384
GPU
megsOfRam 1024
videoModeDescription 1920 x 1080 x 4294967296 种颜色
name Intel(R) Iris(R) Xe Graphics
driverVersion 31.0.101.4502
driverDate 20230615000000.000000-000
refreshRate 60
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: AppVersion::GetArchitecture() x64
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po
[00:00:02]: taskgrouplist: default 联机版
[00:00:02]: taskgrouplist: classic 经典
[00:00:02]: taskgrouplist: cave_default 地下
[00:00:02]: taskgrouplist: lavaarena_taskset 熔炉
[00:00:02]: taskgrouplist: quagmire_taskset 暴食
[00:00:02]: Running main.lua
[00:00:02]: loaded modindex
[00:00:02]: ModIndex: Beginning normal load sequence for dedicated server.
[00:00:02]: SUCCESS: Loaded modoverrides.lua
[00:00:02]: modoverrides.lua enabling workshop-2974045316
[00:00:02]: ModIndex:GetModsToLoad inserting forcedmoddir, workshop-2974045316
[00:00:02]: Could not load mod_config_data/modconfiguration_workshop-2974045316_CLIENT
[00:00:02]: Loading mod: workshop-2974045316 (并蒂双生) Version:1.4.0
[00:00:02]: applying configuration_options from modoverrides.lua to mod workshop-2974045316
[00:00:02]: Mod: workshop-2974045316 (并蒂双生) Loading modworldgenmain.lua
[00:00:02]: Mod: workshop-2974045316 (并蒂双生) Mod had no modworldgenmain.lua. Skipping.
[00:00:02]: Mod: workshop-2974045316 (并蒂双生) Loading modmain.lua
[00:00:02]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:02]: Failed to load skilltree file itself!
[00:00:02]: Trying to apply online cache of skilltree data..
[00:00:02]: Which also failed. This error is unrecoverable. Skill tree will be cleared.
[00:00:03]: LOADING LUA SUCCESS
[00:00:03]: PlayerDeaths could not load morgue
[00:00:03]: PlayerHistory could not load player_history
[00:00:03]: ServerPreferences could not load server_preferences
[00:00:03]: ConsoleScreenSettings could not load consolescreen
[00:00:03]: bloom_enabled true
[00:00:03]: OnFilesLoaded()
[00:00:03]: OnUpdatePurchaseStateComplete
[00:00:03]: Klump load on boot started.
[00:00:03]: Klump files loaded: 0
[00:00:04]: [string "scripts/mainfunctions.lua"]:160: Error loading file prefabs/abigail
[string "../mods/workshop-2974045316/scripts/prefabs/abigail.lua"]:146: '<name>' expected near ':'
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/mainfunctions.lua:160 in (global) LoadPrefabFile (Lua) <145-180>
filename = prefabs/abigail
async_batch_validation = true
search_asset_first_path = nil
fn = [string "../mods/workshop-2974045316/scripts/prefabs/abigail.lua"]:146: '<name>' expected near ':'
r = nil
error_msg = Error loading file prefabs/abigail
[string "../mods/workshop-2974045316/scripts/prefabs/abigail.lua"]:146: '<name>' expected near ':'
scripts/gamelogic.lua:245 in (upvalue) LoadAssets (Lua) <168-351>
asset_set = FRONTEND
savedata = nil
savedata_overrides = nil
last_world_allevents = table: 0000000014C98910
current_world_allevents = table: 0000000014C990E0
load_frontend = true
in_backend = false
in_frontend = true
async_batch_validation = true
i = 1
file = abigail
scripts/gamelogic.lua:1245 in (upvalue) DoResetAction (Lua) <1157-1254>
scripts/gamelogic.lua:1264 in (local) complete_callback (Lua) <1256-1265>
scripts/upsell.lua:13 in (global) UpdateGamePurchasedState (Lua) <11-15>
complete_callback = function - scripts/gamelogic.lua:1256
scripts/gamelogic.lua:1288 in (local) callback (Lua) <1267-1289>
scripts/shardindex.lua:162 in (upvalue) OnLoad (Lua) <98-164>
self (valid:true) =
valid = true
slot = 0
session_id = 14240D847093C69C
version = 5
server = table: 0000000014C976A0
isdirty = false
ismaster = false
enabled_mods = table: 0000000014C975B0
world = table: 0000000014C97650
slot = 0
shard = nil
callback = function - scripts/gamelogic.lua:1267
str = return {
enabled_mods={
["workshop-1185229307"]={
configuration_options={
CAMERA=true,
DAMAGE_NUMBERS=true,
DAMAGE_RESISTANCE=true,
FRAME_PHASES=true,
GLOBAL=false,
GLOBAL_NUMBERS=true,
HEADER_CLIENT=false,
HEADER_SERVER=false,
HORIZONTAL_OFFSET=0,
TAG="EPIC",
TRANSLATOR=false,
WETNESS_METER=false
},
enabled=true
},
["workshop-2189004162"]={
configuration_options={
DEBUG_ENABLED=false,
DEBUG_SHOW_DISABLED=false,
DEBUG_SHOW_NOTIMPLEMENTED=false,
DEBUG_SHOW_PREFAB=false,
alt_only_information=false,
appeasement_value="undefined",
armor="undefined",
attack_range_type="undefined",
battlesong_range="both",
blink_range=false,
boss_indicator=true,
bottle_indicator=true,
crash_reporter=false,
danger_announcements="undefined",
death_indicator=false,
display_at [**truncated**]
success = true
savedata = table: 0000000014C97BA0
scripts/shardindex.lua:175 in () ? (Lua) <173-176>
load_success = true
str = return {
enabled_mods={
["workshop-1185229307"]={
configuration_options={
CAMERA=true,
DAMAGE_NUMBERS=true,
DAMAGE_RESISTANCE=true,
FRAME_PHASES=true,
GLOBAL=false,
GLOBAL_NUMBERS=true,
HEADER_CLIENT=false,
HEADER_SERVER=false,
HORIZONTAL_OFFSET=0,
TAG="EPIC",
TRANSLATOR=false,
WETNESS_METER=false
},
enabled=true
},
["workshop-2189004162"]={
configuration_options={
DEBUG_ENABLED=false,
DEBUG_SHOW_DISABLED=false,
DEBUG_SHOW_NOTIMPLEMENTED=false,
DEBUG_SHOW_PREFAB=false,
alt_only_information=false,
appeasement_value="undefined",
armor="undefined",
attack_range_type="undefined",
battlesong_range="both",
blink_range=false,
boss_indicator=true,
bottle_indicator=true,
crash_reporter=false,
danger_announcements="undefined",
death_indicator=false,
display_at [**truncated**]
=[C]:-1 in (method) GetPersistentString (C)
[00:00:04]: [string "scripts/mainfunctions.lua"]:160: Error loading file prefabs/abigail
[string "../mods/workshop-2974045316/scripts/prefabs/abigail.lua"]:146: '<name>' expected near ':'
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/mainfunctions.lua:160 in (global) LoadPrefabFile (Lua) <145-180>
scripts/gamelogic.lua:245 in (upvalue) LoadAssets (Lua) <168-351>
scripts/gamelogic.lua:1245 in (upvalue) DoResetAction (Lua) <1157-1254>
scripts/gamelogic.lua:1264 in (local) complete_callback (Lua) <1256-1265>
scripts/upsell.lua:13 in (global) UpdateGamePurchasedState (Lua) <11-15>
scripts/gamelogic.lua:1288 in (local) callback (Lua) <1267-1289>
scripts/shardindex.lua:162 in (upvalue) OnLoad (Lua) <98-164>
scripts/shardindex.lua:175 in () ? (Lua) <173-176>
=[C]:-1 in (method) GetPersistentString (C) <-1--1>
scripts/shardindex.lua:172 in (method) Load (Lua) <166-187>
scripts/gamelogic.lua:1322 in (local) callback (Lua) <1321-1323>
[00:00:04]: Check for write access: TRUE
[00:00:04]: Check for read access: TRUE
[00:00:04]: Available disk space for save files: 10502 MB
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:04]: [IPC] Signal 'DST_Secondary_Kill' opened #0000000000000938
[00:00:04]: [IPC] Registering handler for signal #0000000000000938
[00:00:04]: [IPC] Handle #0000000000000938 added to the Eventhandles
[00:00:04]: [IPC] Signal 'DST_Secondary_ShutdownNoSave' opened #0000000000000974
[00:00:04]: [IPC] Registering handler for signal #0000000000000974
[00:00:04]: [IPC] Handle #0000000000000974 added to the Eventhandles
[00:00:04]: [IPC] Signal 'DST_Secondary_Starting' opened #0000000000000978
[00:00:04]: [IPC] Sending signal... #0000000000000978
]
[00:05:02]: [string "../mods/workshop-2974045316/scripts/prefabs..."]:352: attempt to index field 'planardamage' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2974045316/scripts/prefabs/abigail.lua:594 in (field) fn (Lua) <582-600>
elixir_buff = nil
regen = 3.4489017559422
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 0000000041799070
waitingfortick = table: 00000000417988F0
hibernating = table: 0000000041799430
tasks = table: 00000000417991B0
waking = table: 0000000118226510
attime = table: 0000000041799200
tick = 5940
k = PERIODIC 131531: 1.000000
v = true
already_dead = nil
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
tick = 5940
scripts/update.lua:240 in () ? (Lua) <224-298>
dt = 0.033333335071802
tick = 5940
i = 5940
[00:05:03]: [string "../mods/workshop-2974045316/scripts/prefabs..."]:352: attempt to index field 'planardamage' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2974045316/scripts/prefabs/abigail.lua:594 in (field) fn (Lua) <582-600>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>