Halo: The Master Chief Collection

Halo: The Master Chief Collection

Cursed Halo Again
two betrayals bugged
a couple minutes after the first generator is down the enemies stopped spawning. also the waypoint and all vehicles stopped spawning too so i couldn't even fly up the the second bridge after walking and driving all the way...
< >
Showing 1-4 of 4 comments
I'm also stuck on two betrayals, right before "destroy mcmuffin #3". The banshee won't let me board, so I made a hoverhog from a d20 instead ... but once up there, there's no enemies or even a generator present. The waypoint also stays stuck on the door.

Maybe could be related since it's the same level?
this is just the way vanilla two betrayals is, you just have even more tools to skip a mission trigger with in cursed halo
So, I think i've figured this out. Apparently the game detects whether or not you're in a Banshee when it comes to spawning enemies and moving the waypoint when you get up there, so being in a hoverhog from a d20 won't work.
I also had the issue of the banshee before the third generator not letting me enter it. However, if you go further down the path, there's a pretty well defended area with 2 completely vacant Banshee's that CAN be entered. Bringing one of those back worked for me
Yeah, had to go all the way to the end of the level and pick up the two idle banshees as well. I, also, mistakenly thought I could shoot down the banshee and use that one instead.

Also, had some spawning issues and the two banshees weren't at the end of the level. Had to drive back to the underground area and come back for the enemies and the two parked banshees to spawn.
< >
Showing 1-4 of 4 comments
Per page: 1530 50