Garry's Mod

Garry's Mod

Lambda Players | The Zeta Player Sequel
Things I want in Lambda Players
Here will be a list (I think) of modules for Lambda Players
  1. Extended Physgun usage: Lambda Players can now not only take props with Physgun and go somewhere with it, but also do more things with props, like: move props vertically, throw props (hitting someone somehow), freeze props so that, for example, props hang in the air, and do all sorts of other moves with Physgun. Also Lambda Players can use PhysGun as a weapon, like: if they see a player, they can take a random prop and try to throw the prop at the player. And also they will not run, just like in stealth they will try to kill the player with the prop, so as not to arouse the player's suspicion

  2. Set birthday for Lambda Players: this can set birthday for Lambda Players, so that not only the real player has a birthday.
    The functions during the birthday of Lambda players can be: to make the player more friendly, attack less, attack more (because he can think that he can do everything), or not change the characteristics of Lambda Players. About Lambda Player profiles, and changes in characteristics during birthday, by default the characteristics will always not change, and the birthday date will be random, and it will be only once. During the creation of profiles, it will be possible to change the birthday date (logically), set the characteristics during birthday.

  3. Rage Quit module: Allows Lambda Players to leave the server after being killed (insert number) times.
    Settings: Number of times the module will trigger after deaths from players, after the inserted number the module (why am I repeating myself?) will be activated with its chance of Lambda Player leaving.
    Chance of ragequit after Lambda Player death: sets the main value of the module that will make the player leave. The higher the chance, the faster Lambda Player ragequits.

  4. Module Internet Problem: Lambda Player may randomly hang in one place due to a "problem" with the Internet, and Lambda Player may be kicked from the server, or delayed after a while.

  5. Skin PhysGun module: with some chance, the spawned lambda player can get a reskin on PhysGun.


I'm writing this as if I'm writing an important document lol.
Written through a translator...
Last edited by qwertypop727; Jun 5 @ 4:11pm
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Showing 1-7 of 7 comments
Sparkin May 10 @ 10:17pm 
Also they should add that you can also use the Admin Commands from the Admin Mod, so i can Jail/Unjail, Ban/Unban, and Bring lambda players
Originally posted by Sparkin:
Also they should add that you can also use the Admin Commands from the Admin Mod, so i can Jail/Unjail, Ban/Unban, and Bring lambda players
There is already one, but the admin commands are not the same as those of Lambda Player admins.
Last edited by qwertypop727; May 10 @ 11:24pm
Sparkin May 10 @ 11:13pm 
Originally posted by qwertypop727:
Originally posted by Sparkin:
Also they should add that you can also use the Admin Commands from the Admin Mod, so i can Jail/Unjail, Ban/Unban, and Bring lambda players
There is already one, but the admin commands are not the same as those of Lambda Player admins.
by the way, I'll make a voice profile addon in a few minutes.
Oh really? could you send a link and maybe tell me important commands maybe if the addon doesn't tell me?
Sparkin May 10 @ 11:17pm 
Nvm i did find it i think
What i want to add in a new update a player like ai that makes them act like a player.
Originally posted by qwertypop727:
Here will be a list (I think) of modules for Lambda Players
  1. Extended Physgun usage: Lambda Players can now not only take props with Physgun and go somewhere with it, but also do more things with props, like: move props vertically, throw props (hitting someone somehow), freeze props so that, for example, props hang in the air, and do all sorts of other moves with Physgun.

  2. Set birthday for Lambda Players: this can set birthday for Lambda Players, so that not only the real player has a birthday.
    The functions during the birthday of Lambda players can be: to make the player more friendly, attack less, attack more (because he can think that he can do everything), or not change the characteristics of Lambda Players. About Lambda Player profiles, and changes in characteristics during birthday, by default the characteristics will always not change, and the birthday date will be random, and it will be only once. During the creation of profiles, it will be possible to change the birthday date (logically), set the characteristics during birthday.

  3. Rage Quit module: Allows Lambda Players to leave the server after being killed (insert number) times.
    Settings: Number of times the module will trigger after deaths from players, after the inserted number the module (why am I repeating myself?) will be activated with its chance of Lambda Player leaving.
    Chance of ragequit after Lambda Player death: sets the main value of the module that will make the player leave. The higher the chance, the faster Lambda Player ragequits.

  4. Module Internet Problem: Lambda Player may randomly hang in one place due to a "problem" with the Internet, and Lambda Player may be kicked from the server, or delayed after a while.
  5. Skin PhysGun module: with some chance, the spawned lambda player can get a reskin on PhysGun.


I'm writing this as if I'm writing an important document lol.
Written through a translator...
I don't think the ragequit module is useful tho, since there's already a disconnect module, and there's a bug that has this.
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