Victoria 3

Victoria 3

The French Austrian Dualism
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Atlanis  [developer] May 12, 2023 @ 12:03pm
Roadmap for 0.3
So now you get the Roadmap for Content, for Europe centered Additions we plan for 0.3:

We will certainly add stuff for China, Sikh, Siam, DIC, Japan in the 0.3 update, but we don´t want to share it before we can work it ;-)

0.3 - European Century (Roadmap for Europe)
Buildings:
(Complete) Financial District and Inflation
(Complete) Other means to aquire Oil and Rubber
(Complete in Devbranch) Garrisons to ensure there will be no "open" frontlines, as it is somewhat unrealistic for a country to not even have a few men with guns in any strip of land


England:

(Complete) Expansion of the Constitutional Crisis
Integration of a path to "support" Canada and Australia (South Africa)
(Complete in Devbranch) JE - Indian Expansion (after the collapse with a peaceful and a warlike solution)
(Complete)JE - Motherland of Industrialization

Prussia:

(Complete)Early Game Quest Chain
(Complete)Prussian State Bankruptcy
(Complete)Dissolution of the Customs Union (loss of Hesse to South German Customs Union and MV and SH to Hanover)
(Complete)German Unification or Baltic Expansion Split JE
(Complete)Prussian Military Traditions
(Complete)Possibility to resist the Union with Hanover
(Complete)Removal of Prussian Provinces from Hannover 1848 JE

German Lands:
(Partial Complete)Mitteleuropa (alternative to German unification for German great powers)
(1848 Complete)Fluff Events for the German Confederation
Several decisions for more dynamics in the German Confederation

Hannover:
(Complete)Expansion of the Constitutional Crisis JE
(Complete and more Monumental)Hamburg Port JE

Bavaria:
Industrialization of Swabia (Split JE)
(Complete) Valhalla

Austria:
Multi-ethnic State JE

Spain:
Expansion in Africa JE
Spanish Civil War JE

Portugal:
Trade in India JE

Greece / Byzantium
Expansion of the Purple Phoenix JE series (Complete in Dev-Branch)

Russia
Cut ... for Reasons

South Africa
(Complete) JEs Centering around Expansion and Mining

Expansion of generic events and JE
(In the works)Integration of a quest chain for achieving recognition (triggered by decision)
(In the works)Integration of a weakened form of industrialization JE for unrecognized nations

The first International
Integration of the corresponding JE and decisions
Dynamic entry and exit by decision
Control through modifiers
Pulsing events for members

Mitteleuropa
Lots of Stuff for a European Union Style Alliance (Complete in Dev Branch)

America Pact
Possibility for the USA to "subdue" other states of the continent without openly admitting it
Structure like International

Commonwealth of Nations
(Complete) A Collection of JEs and Mechanics circling around GB and ist Colonies

Poland:
Polish Shipbuilding JE
PLC JE split JE to transform the country into a true empire or a different type of great power

Ukraine
Revenge for the Massacre of Rostov JE
Fight for the Oppressed JE
Invasion of Crimea

Netherlands
The Spice Most Flow JE
JE on the subject of Congo

Of course we will optimize, fix rework all stuff that has been implemented up until now. We will certainly try our best to fix bugs before we create new ones. Keep in mind that this the 1.3 patch we probably will have to do all state files again....as they changed some map_data for france ;-)
Last edited by Atlanis; Jul 5, 2023 @ 11:18am
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Showing 1-10 of 10 comments
Atlanis  [developer] May 20, 2023 @ 7:45am 
Short heads up, we will probably need a few weeks to make the mod 1.3 compatable, as the mod is still an early alpha it remains a little bit tedious ;-)
Atlanis  [developer] May 27, 2023 @ 4:06am 
Update including a boatload of content will drop around the 11.06, we had to do some weeding in old JEs and Events, the Update will contain the Mitteleuropa Tree, the Prussian Content, and the Commonwealth aka British Empire Content...if it makes the cut the agrarian dictatorship path for hannover and the Bavarian Industrialization JE will be in there.... we will then go back to weekly updates for a month^^
Atlanis  [developer] May 31, 2023 @ 10:56pm 
As I have completed most of the Prussian Content and Parts of the Commonwealth Content their will be an Update tomorrow including these Additions, plus the Map will be upgraded to include the 1.3 baseline rework. The mod will be compatible with 1.3.2
Atlanis  [developer] Jun 18, 2023 @ 11:49pm 
Currently we are of the rails testing a building called national bank and something to do with inflation ;-)
Atlanis  [developer] Jun 30, 2023 @ 12:37pm 
As a last major runoff from the Roadmap I am currently working on building a System to allow unrecognized powers to "westernize" without going to war.
Atlanis  [developer] Jul 4, 2023 @ 10:04am 
We have two new modders on our team, as of such we probably will push back the update a week or so, to ensure stability
Atlanis  [developer] Jul 5, 2023 @ 10:06am 
Roadmap updatet
Atlanis  [developer] Jul 29, 2023 @ 8:27am 
We are on a hiatus for more updates as long as our MP Session runs, but we will throw in a larger update in around 4- 5 weeks time...hopefully including the Internationale and a few things centered around great inventors ;-)
Atlanis  [developer] Aug 5, 2023 @ 10:18pm 
As the team grows I find more capacity and started work on the Rework of everythin around the Dualism between France and Austria, as in the moment they are not "fun", concepts proven in parts in other less important theaters will be used as the whole storyline will see a rework. Basicly you will get multiple options to beat your opponent be it by war, economy, science, diplomacy, colonies. Expect a multipronged aproach, with Drama, a three digit number of events, flavor galore and of course both will get very specific stuff to ensure no one wants to intervene when these behemoths fight. Plus maybe it will become a three way love triangle when a certain island nation joins the fray ;-)

Secondly we have tested around with Epidemics and Hospitals and are proud to announce we will include Hospitals and three Epidemics in the next Patch, we have laid out plans for more Epidemics but will refrain from implementing them until we figured out how to balance them correctly.

Thirdly South America and the Caribics will receive some much needed love mostly concerning, Brazil, Argentina and Gran Columbia. Plus as of now we are proud to announce we will not have a feverish dream of GRANDEUR, like a certain bavarian king...but rather el presidente will be on the wheels of a certain tropical island nation.

Fourthly we will rework the holy grail and the papal states as it stands now, that tiny swazzy italian nation tends to be a megapowerhouse if left unchecked and bring them more in line with were we want the nation to stand.

Fifthly we have laid the groundworks and concept for the further expansion of Ukraine, we hope to implement it for 0.3 or shortly afterwards. It will contain an optional JE concerning a Revenge for a certain massacre in case of a russian civil war, another optional JE concerning certain goings in Crimea and we will put in a wholly railroaded epic tale of Ukraine becominging a beacon of liberty and modernity.

Sixthly we will make Russia more scary to fight if you take too much of their stuff...in stellaris we would call it a midgame crisis i believe. As it stands now they are too much of a push over for too long. The other midgame crisis that can be triggered is Prussia if certain conditions are met.

Sadly we will not implement further Byzantium/Greece Content...for the moment.

Oh and we have a name for the 0.3 Version Update: "A Cough and a Zigar at a Cafe in Vienna"
Atlanis  [developer] Aug 19, 2023 @ 9:55pm 
As we are deploying 0.3 today with thread will be shut for later disablement
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