Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo Special Edition
Dark Wolf  [developer] Jan 22, 2023 @ 8:51am
Bugs/Failures
Here you can leave me comments about the bugs and failures of the mod so I can fix it!
Last edited by Dark Wolf; Jan 22, 2023 @ 10:13am
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Showing 1-15 of 17 comments
SonicEdge Feb 23, 2023 @ 5:39pm 
2 bugs in the level Halo I've seen

The plasma pistol does not decharge after firing, so it's useless after the first shot. I assume it's meant to over heat at a normal rate despite every shot being a full charge

Banshees blow up pretty much every time the shoot a wraith mortar, likely due to their outpacing of the mortar. (Ironically, this is an issue in real life)

And a bonus one: The Needler crystal explosion isn't random, and the actual charged shot of the plasma pistol is still a normal charged shot.
SonicEdge Feb 23, 2023 @ 5:39pm 
Originally posted by SonicEdge:
2 bugs in the level Halo I've seen

The plasma pistol does not decharge after firing, so it's useless after the first shot. I assume it's meant to over heat at a normal rate despite every shot being a full charge

Banshees blow up pretty much every time the shoot a wraith mortar, likely due to their outpacing of the mortar. (Ironically, this is an issue in real life)

And a bonus one: The Needler crystal explosion isn't random, and the actual charged shot of the plasma pistol is still a normal charged shot.

And another I remembered right after is the Hunters fuel rod shot is also not random.
Dark Wolf  [developer] Feb 24, 2023 @ 12:32am 
Originally posted by SonicEdge:
2 bugs in the level Halo I've seen

The plasma pistol does not decharge after firing, so it's useless after the first shot. I assume it's meant to over heat at a normal rate despite every shot being a full charge

Banshees blow up pretty much every time the shoot a wraith mortar, likely due to their outpacing of the mortar. (Ironically, this is an issue in real life)

And a bonus one: The Needler crystal explosion isn't random, and the actual charged shot of the plasma pistol is still a normal charged shot.

The plasma pistol is made like this on purpose, once you use it you can't use it again

I still left the banshees like that so they would be kamikaze-style units

I still plan to change the type of projectile of the weapons later because as you say they have the same shooting effect.
SonicEdge Feb 24, 2023 @ 3:51am 
Originally posted by Dark Wolf:
Originally posted by SonicEdge:
2 bugs in the level Halo I've seen

The plasma pistol does not decharge after firing, so it's useless after the first shot. I assume it's meant to over heat at a normal rate despite every shot being a full charge

Banshees blow up pretty much every time the shoot a wraith mortar, likely due to their outpacing of the mortar. (Ironically, this is an issue in real life)

And a bonus one: The Needler crystal explosion isn't random, and the actual charged shot of the plasma pistol is still a normal charged shot.

The plasma pistol is made like this on purpose, once you use it you can't use it again

I still left the banshees like that so they would be kamikaze-style units

I still plan to change the type of projectile of the weapons later because as you say they have the same shooting effect.

Understandable, but if that's the intended use of the plasma pistol, shouldn't it be the same for the covvies?
Dark Wolf  [developer] Feb 24, 2023 @ 5:40am 
Yes too, but for some reason their plasma pistols recharge instantly unlike yours I don't know why that happens!
Robert F. Aug 2, 2023 @ 8:17pm 
The AotCR mission always crashes when i reach to the bridge part, about like 20 seconds later it gives me a fatal error message.
Last edited by Robert F.; Aug 3, 2023 @ 11:22am
Dark Wolf  [developer] Aug 3, 2023 @ 2:48pm 
If that crash is due to modifying the vehicles and eliminating some squadrons, that's why it causes that error, sometimes it causes it and other times it doesn't
LuWicki97 Sep 18, 2023 @ 11:52am 
So, I'm not sure if this is a bug or intended, but the Kestrel in the Two Betrayals replacement... kinda sucks. the rockets are the only decent thing about it, even if the explosion radius is not the greatest, which makes it hard to hit targets. the main weapon though never hits anything. it arches slowly and quite early, making the crosshair useless. is there a particular way to use this? or am I supposed to only use rockets?
Last edited by LuWicki97; Sep 18, 2023 @ 11:54am
Dark Wolf  [developer] Sep 18, 2023 @ 2:45pm 
That level is not supposed to be available since the last update left it with several errors and crashes in some areas, I have to do the level again but I don't understand the level is it still playable? it shouldn't be
LuWicki97 Sep 18, 2023 @ 3:15pm 
well, it is for me. fighting alongside the green guys (I know the name) was definitely a shocker after the genocide in the swamp XD
but that aside, your description said there's 8 levels. the ones you left out supposedly were the library and assault on the control room. that's why I didn't think much of it. I'm not sure why I cna still play it. maybe because I had an ongoing save?
Last edited by LuWicki97; Sep 18, 2023 @ 3:21pm
Dark Wolf  [developer] Sep 18, 2023 @ 5:05pm 
The swamp fight is the best xD

I need to implement those 2 levels, I haven't done them yet because I want to finish all the others

About the level two betrayals, I don't know why it's still available, it shouldn't be maybe it's like you say you had a saved game or the mod wasn't updated
LuWicki97 Sep 18, 2023 @ 7:41pm 
well I'll be enjoying it while it's there XD
LuWicki97 Sep 19, 2023 @ 8:37am 
aside from the Kestrel, there weren't any other bugs in the level, as far as I could tell. In ''Keyes'' however, there's a crash that happens in the hallway part where rebels hold out against infected rebels just before you reach the second hangar. it happened twice to me, therefore I assume I can't progress in the level. I believe it's an enemy squad spawn that doesn't work properly... or too many Keyes explosions.. both are possible to me xD
LuWicki97 Feb 23, 2024 @ 1:12pm 
ok, in the Two Betrayals level... is it intended that your allied marines fire at each other? I get that they shoot at the insurrectionists. but my allies should not be firing at my warthog only to then say ''sorry'' and keep firing. aside from that, the kestrel fires only rockets. I'm assuming it probably won't be getting a secondary firing mode, right?
Also, the grunt party in the library is evil hidden... but your Great Schism campaign prepared me for evil hiding spots >:D
Dark Wolf  [developer] Feb 23, 2024 @ 11:46pm 
The allied marines of two betrayals should not be hostile to you, which squad is the one that gives you problems?

I could only let the kestrel use rocket firing mode, since its primary mode turrets were broken and I didn't know how to fix them

I had no other place to place a party as big as that haha, but I have placed most of the grunts in places that are within reach, so it didn't make the challenge hell xD
Last edited by Dark Wolf; Feb 23, 2024 @ 11:46pm
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