Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Harmony
Gaming4ever Jun 6, 2023 @ 7:17am
Harmony.PatchClassProccssor error
What does this mean and how do I fix it?

> 0Harmony.dll!HarmonyLib.PatchClassProcessor.ReportException(System.Exception exception, System.Reflection.MethodBase original) (IL≈0x013C, Native=0x00007FFA0EA95AC0+0x48E)
0Harmony.dll!HarmonyLib.PatchClassProcessor.Patch() (IL=0x009B, Native=0x00007FFA0EA8DE80+0x29D)
0Harmony.dll!HarmonyLib.Harmony.<PatchAll>b__10_0(System.Type type) (IL≈0x0007, Native=0x00007FFA0EA8D4C0+0x46)
0Harmony.dll!HarmonyLib.CollectionExtensions.Do<System.Type>(System.Collections.Generic.IEnumerable<System.Type> sequence, System.Action<System.Type> action) (IL=0x0019, Native=0x00007FFA0BCEEF60+0x118)
0Harmony.dll!HarmonyLib.Harmony.PatchAll(System.Reflection.Assembly assembly) (IL=0x0017, Native=0x00007FFA0EA8D1E0+0x78)
0Harmony.dll!HarmonyLib.Harmony.PatchAll() (IL=0x0022, Native=0x00007FFA0EA8CEE0+0xBE)
SurrenderTweaks.dll!SurrenderTweaks.SurrenderTweaksSubModule.OnSubModuleLoad() (IL=0x0038, Native=0x00007FFA0F194460+0xEF)
[Lightweight Function]
[Lightweight Function]
TaleWorlds.MountAndBlade.dll!TaleWorlds.MountAndBlade.Module.Initialize() (IL=0x00CF, Native=0x00007FFA0D6BBBA0+0x24B)
TaleWorlds.MountAndBlade.AutoGenerated.dll!ManagedCallbacks.CoreCallbacksGenerated.Module_Initialize(int thisPointer) (IL=0x0010, Native=0x00007FFA0D6BB950+0x4A)
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Showing 1-2 of 2 comments
Emieltjeee Aug 31, 2023 @ 3:45am 
i got the same prob
Eisenhelm Oct 25, 2023 @ 4:14pm 
is this even 2.30 ?
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Showing 1-2 of 2 comments
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