Garry's Mod

Garry's Mod

SlashCo
 This topic has been pinned, so it's probably important
Manti  [developer] Aug 7, 2022 @ 5:15pm
Questions/Requests/Bug reports
Anything you'd like to ask/report/request about the gamemode.
Last edited by Manti; Aug 7, 2022 @ 5:15pm
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Showing 91-105 of 132 comments
Norfoil Apr 8, 2023 @ 12:33pm 
lua:281: attemt to call field 'LobbyBanter' (a nil value)
Manti  [developer] Apr 8, 2023 @ 12:35pm 
Originally posted by Fritsch28:
How i can turn off halos?
There's instructions on screen for spectators. it's Alt
Wizard Apr 8, 2023 @ 11:39pm 
Originally posted by Manti:
Originally posted by Fritsch28:
How i can turn off halos?
There's instructions on screen for spectators. it's Alt
Thanks for update!
chadder3001 Apr 10, 2023 @ 10:40pm 
Is there a option or console command to chose the map? I personally don't enjoy hospital so i wanted to remove it from thee pool or just chose a different map instead.
Last edited by chadder3001; Apr 10, 2023 @ 10:40pm
Wizard Apr 13, 2023 @ 9:27am 
How I can turn off post processing effects for survivors? It is drop my fps
Manti  [developer] Apr 13, 2023 @ 2:25pm 
Originally posted by Fritsch28:
How I can turn off post processing effects for survivors? It is drop my fps

Can't as of now, i'll make it into a convar.
What is The Watcher's chase music?
Originally posted by An average Beanmann:
What is The Watcher's chase music?

Found out. It seems to be a distorted version of this song.

https://youtu.be/MDhFSPzS-Ys
DeadDave May 25, 2023 @ 7:45pm 
after playing for a while I have found a few issues 1 tylers static is extremely irritating to deal with and is not a great mechanic id say to make it almost transparent and or removed, next is the gas cans id say to make it the red gas can model the grey one blends in with the environment to well, and lastly the school map is very tedious to play the gas placements are almost impossible to finish a game we would always just be running around for 30 minutes eventual finding all the gas but no batteries. maybe make it so when you are near an item it will have a super faint outline that is hard to see but noticeable if you are paying attention, and dreams audio is bugged no matter how close or far you are to him his audio is 360 and does not get closer or farther to where he is so we would be hiding but since there is no fall off we would think hes near us when he was not. and id say Tyler audio is to loud and or he takes to long to charge up we would always find him even in the high school map. I hope you consider and fix these issues this mode is extremely fun with friends and is some of the most fun I have had in this game for years and am excited to see further devolpments. :spiffo:
Manti  [developer] May 25, 2023 @ 10:47pm 
Originally posted by BOG:
after playing for a while I have found a few issues 1 tylers static is extremely irritating to deal with and is not a great mechanic id say to make it almost transparent and or removed, next is the gas cans id say to make it the red gas can model the grey one blends in with the environment to well, and lastly the school map is very tedious to play the gas placements are almost impossible to finish a game we would always just be running around for 30 minutes eventual finding all the gas but no batteries. maybe make it so when you are near an item it will have a super faint outline that is hard to see but noticeable if you are paying attention, and dreams audio is bugged no matter how close or far you are to him his audio is 360 and does not get closer or farther to where he is so we would be hiding but since there is no fall off we would think hes near us when he was not. and id say Tyler audio is to loud and or he takes to long to charge up we would always find him even in the high school map. I hope you consider and fix these issues this mode is extremely fun with friends and is some of the most fun I have had in this game for years and am excited to see further devolpments. :spiffo:

Thank you for the insight. Tyler is due to get a major remake eventually because he is currently the least functional Slasher, mainly due to the issues with audio sync between players. Speedrunner's music was intended to be map-wide and not directional, but I can see how it being able to telegraph how close and where he is coming from would be beneficial. I will also think about how to deal with the Fuel Can issue. Thanks.
An average Beanmann May 28, 2023 @ 11:00am 
Have there been any recent updates on custom map config support?
Manti  [developer] May 28, 2023 @ 11:05am 
Originally posted by An average Beanmann:
Have there been any recent updates on custom map config support?

https://github.com/Mantibro/SlashCo/wiki/Map-Configuration-Creation
An average Beanmann May 28, 2023 @ 11:06am 
Originally posted by Manti:
Originally posted by An average Beanmann:
Have there been any recent updates on custom map config support?

https://github.com/Mantibro/SlashCo/wiki/Map-Configuration-Creation
Thank you very much.
DeadDave May 29, 2023 @ 10:40pm 
back at it again with some more feedback we have played every killer by now and some more stuff we found troll face is a bit broken he can see in the dark and even if you move your mouse while still he can see you but then he gets a buff overtime despite being broken as is. bababoeys stealth mechanic is also op he can just sneak next to people and uncloak and begin chase while yes there is a cool down to kill his chase lasts long enough to kill so maybe keep his footstep sounds while cloaked so it gives an indicator that hes around?. male 07 npcs need better path finding and or disable collisions with them because they will congregate on areas and get stuck and the collisions with player male 07 gets stuck inside walls. the watcher needs a Nerf on his range as well he can just find ppl everywhere and almost always results in a defeat for survivors and the watchers collisions need some tinkering with due to him getting stuck on places mainly on the hospital make like the elevator or stairs, so maybe an unstuck button could be beneficial? also if you accidentally kill bind in the lobby outside the door it soft locks the lobby requiring a restart. and we have noticed sometimes we do not get a choice for killers it will automatically pick one for us. Leonard also needs a complete Nerf or rework he just gets an auto kill box that just destroys everything but it says you guys removed him but we still get him? id also say amogus chase is to long as well same issue as bababouey where they can just undisguised and begin chase and murder anyone. thats all for game play stuff, i have some small ideas for things to add like a parkour area in the lobby just for something to do while waiting, and maybe a radar item that is a hoddable object that disables sprinting but plays a boop sound if a killer is near a certain radius and that would be helpfull against killer such ad among us and bababoey thats all weve discovered for now cant wait for more! :steamthis::steamthumbsup:
DeadDave May 30, 2023 @ 12:31am 
oh sorry forgot to mention that sid also probally needs a redo due to him having to stand still to shoot so its just a game of ring around the rosey ontop a generator, and his chase music is incredibly loud
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