Call of Duty: Black Ops III

Call of Duty: Black Ops III

Change The Rules
 This topic has been pinned, so it's probably important
The Jew Gamer  [developer] Aug 18, 2022 @ 9:28pm
Event List
Event Lists
I recommend going into the mod blind as it is more fun if you have no clue what can happen. However if you want to know what random events are in the mod the list is below.

Normal Round Events
  • Six Feet: Players cannot melee
  • Stonks: Players get more points for each action
  • Extra Pouches: Players get a max ammo
  • One Punch: Players go down in one hit
  • Close And Personal: Players can only melee for the round (melee damaged is increased)
  • Belt Fed: Player's weapons have unlimited clip
  • Supply Lines: Player's weapons have unlimited ammo reserve
  • Titanfall 3: Advance movement is enabled
  • They Can Fly Now: Players can jump indefinitely
  • Chris Pratt: Players can double jump
  • Recession: Purchases are disabled
  • Trading: Players swap weapons with another player (co-op only)
  • Final Stand: Players die instantly instead of going into last stand
  • Danger Close: Players are given a rocket launcher and unlimited ammo
  • Article 108: Players loose their equipped weapon
  • Loose Straps: Players lose their stowed weapon
  • Backscratching: Players' secondary is swapped with a random weapon
  • Switching it up: Players' equipped weapon is swapped with a random weapon
  • Quickscoping: Players' are given a sniper and unlimited ammo
  • Switching is faster than reloading: Player's weapon is swapped when reloading
  • A Different Perspective: Players' cameras are switched to third person
  • More Barrels: Players are given the death machine
  • AFT: Players lose all weapons
  • Double Time: Players' speed is increased
  • Pushing the Limit: Players get all perks on the map
  • Whisky in your water: Players get a free perk
  • Water in your whisky: Players lose a perk
  • CSGO: Players cannot ads, jump, or sprint
  • These boots are made for walking: Players cannot sprint
  • Sticky Hands: Players cannot swap weapons
  • Point Shooting: Players cannot ADS
  • Duck walking: Players are forced crouched
  • Stay Low: Players are forced prone
  • Hops: Player jump height is increased
  • Ducking: Players constantly crouch and stand
  • Over Powered: Power ups drop more often
  • Under Powered: Power ups do not drop
  • Frozen: Players' movement is randomly frozen and unfrozen
  • Losing Weight: Gravity is lowered
  • Gaining Weight: Gravity is increased
  • Loose Brass: Clips and mags have a random amount of rounds in them
  • Pull the Pin: Players are only given grenades for the round (they are unlimited)
  • Missing Pouches: Players lose all ammo for their weapons
  • Bullet Time: Players can enter bullet time by shooting
  • Beefing up: Players have double health
  • Bonus Checks: Players get a random amount of points
  • Tax Evasion: Players lose all points
  • Sharing is Caring: Players' health is pooled and shared (co-op only)
  • VIP: A random player is selected as the VIP and zombies will only attack them. If the VIP goes down so does everyone else (coop only)
  • Puking: Players lose all perks
  • Better Hardware: Players' current weapon is packed if allowed
  • Everlasting Torment: Players are automatically revived, but lose everything if when revived
  • Aim for the Head: Only Headshots do damage
  • The Running Dead: All zombies are sprinters
  • You've Alerted the Horde: More zombies spawn faster and always sprint
  • Supply and Demand: Players' get less points from actions
  • Rubberbanding: Players' movement sometimes rubberbands

Extraction Events

Good Events
  • Blood Thirsty Mags: Players's mags replenish on zombie kill
  • Shoot and Scoot: Players' movement speed increase when killing a zombie
  • Magic Pouches: Players regenerate ammo
  • Blood Drunk: Players can overheal by killing zombies
  • Suppressing Fire: Players do not use ammo when near other players

Bad Events
  • Boomer Here: Zombies explode on death
  • Stinky Boys: Players take damage when near zombies
  • Loose Pins: Players randomly drop grenades
  • Cranked: Players explode if they do not kill zombies quickly
  • Battle Buddy: Players take damage if not near another player (co-op only)
  • Stable Shooting: Players cannot move when shooting
  • One Man Army: Players' movement speed is decreased when near other players (co-op only)