Garry's Mod

Garry's Mod

TF2/PF2/Project 2006 - Official Gmod Port/Hex
steve grease  [developer] Dec 9, 2022 @ 8:25am
FAQ, or "why hasn't this been updated yet, steve"
Q: When are you planning to update the addon?

A: The addon will receive an update when the LIVE TF2 VERSION receives an update.

Q: What's the difference between the Pre-Fortress 2 and Project 2006 versions?

A: The Pre-Fortress 2 versions are edited and made specifically for use in Pre-Fortress 2. They have changes such as removed and changed animations, removed and changed bodygroups, and potentially more. I cannot say for certain as I am not involved directly with Pre-Fortress 2.

Q: What will come in the addon update?

A: The update will have, for sure, updated & fixed facial flexes for certain classes that have had glitchy flexes (100% Scout), models with "V2" player physics as alternate models (to allow more dynamic posing), and some other goodies that I am piecing together behind the scenes that will be released as a separate addon.
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Showing 1-4 of 4 comments
RabiesMan2009 Apr 14, 2023 @ 9:04pm 
update coming soon?
steve grease  [developer] Apr 15, 2023 @ 7:25am 
no and if you ask again I'll delay it another couple years
the scout May 2, 2023 @ 7:44pm 
Maybe give the models that light warp? Getting a bit exhausted of doing that manually, not to sound lazy- :steamsad:
steve grease  [developer] May 2, 2023 @ 8:30pm 
Maybe give the models that light warp manually? Getting a bit exhausted of hexing the models and bug testing them, not to sound lazy- :steamsad:

(answer's do it yourself or wait until the update that i've delayed for another couple years)
Last edited by steve grease; May 2, 2023 @ 8:30pm
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