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The mod specifies it'll work "as long as populaton.txt is not changed". My guess is that it has something to do with that, as the crashes were random throughout the campaign, and resolved after disabling the mod.
Kudos on the map! Enjoyed it just as much on my second playthrough!
Thanks for such a helpful reply! I'll update my post above.
Freezing Point does use L4D1 commons, so I wouldn't be surprised if that can cause a crash with infected mods. L4D1 commons weren't added as a feature until the Last Stand update, so most custom campaigns don't use them. I wonder if they're a little buggy under the hood...