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Edit: even with base damage; SPODE plus tech 2.0 is a carry combo
The room was with the 2 spiders on the ground and 3 blind creeps over a gap on the wall. With the range of the orbiting tears it was impossible to hit them. And i had no familiar.
Or maybe if Andromeda had a chance to shoot straight ahead, or that Gravity Shift would stop your tears for a moment and then fling them in the direction you previously shoot?!
I see then, well then might I suggest you add custom challenges. Of course these or balance changes, but andromeda is a great character and I would love to do some challenges with it, how about a challenge were the only items you can get are zodiacs or planetariums, or a challenge where you are an actual black hole who can only kill by touching enemies and absorbing them for stat boosts. Something a bit more, I completed the mod entirely and I would say 10/10, although I have yet to find what causes baby pluto's third evolution.
Yeah, sorry realized it pretty much immediately after i posted this. I thought that you would have a problem with tiny planet too, that's why i never take it. Just wasn't sure if that's the only room.
But thanks for answering the post. I really like this mod! Great work.
Instead of bypassing the black hole why not control the black hole? :D
it would work like the synergy of the eye of the ocult + ludo. Spawning tears meanwhile controling the black hole (tears would still be atracted to the player)
1. You cant see rocks in the middle of the room due to the black hole, it should destroy the rock or be more transparent
2. in some rooms its impossible to not take damage especially with chasing enemies in narrow rooms
3. Andromeda seems to get few items, I had a lot of runs where I died in Womb due to being extremly underpowered(getting lots of active items/troll bombs)
4. maybe you should make the item use chaos like bethanys book
5. the active item is too complicated I still dont fully understand under what circumstances it gives a trollbomb
6.It would be nice to have a visual indicator to see if the next use of the item will result in a trollbomb (like the cracks when you use it in a planetarium)
7. Maybe add the ability to shoot diagonally