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In regard to the connection-interrupted, I'm sorry to hear that. Each update I push further stability fixes and I have a very large list of stability fixes ready for 1.09. Hopefully that doesn't happen again :)
Just quadrouple checked and tried loading in by myself without splitscreen active and it froze in the same spot. Tried 3 different maps.
Using official BO3 maps
Hello!
I am sorry to hear that you are having issues in splitscreen. Unfortunately, I am unable to reproduce any crashing issue on my end. I actually test many features in splitscreen, and just to be sure I loaded up 1.09 on splitscreen and everything is working on my end.
Are you trying to play in offline splitscreen?
I would also recommend unsubscribing from the mod and resubscribing just to verify that no files are corrupt.
Hey, great news! I accidentally stumbled into the problem in testing.
There exists an issue where if discord rich presence fails to initialize, the game will have an infinite blackscreen.
I am pushing an emergency patch later tonight to address this. When you see version 1.09h1, the issue will be resolved!
Sorry that this happened. We playtest our patches for dozens of hours and somehow none of us ever ended up with this problem. Just goes to show the pains of modding :)
Does the mode launch in solo? Does the mode crash before the load screen goes away? How does it crash, do you get an error message?
Thanks!
My game freezes as soon as i add the second player, i dont get any errors when it happens
This issue has been addressed in the developer build and will be pushed to prod in patch 1.10. Thank you for your report.
Wondering if you can implement something like a killstreak(More points if you go on a killstreak, not stuff like UAV or something) and points for wiping every players in the map within a time limit(Not on if it's only 2p)
And I'm not sure if it's already in but it would be nice if all the power-ups are personal only
Hello!
All powerups except firesale are team locked (so for solos they are indeed personal only).
As far as killstreaks go, the reason I have avoided this is that there is already a snowballing effect that happens in some games that would be exacerbated by killstreak-type mechanics. I am still considering killstreaks, but they may end up being something simple like specialist bonus or items of marginal utility.
Thanks for the feedback!