The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

The Deleted
popjam  [developer] Dec 14, 2021 @ 9:21pm
Balance Changes
Leave any suggestions for balance changes or updates here :reonion:
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Showing 1-11 of 11 comments
Veeyu Dec 15, 2021 @ 1:25pm 
As it stands, Bit Flip is very strong because you essentially get a free re-roll without the loss something like the D6 has where you can't go back. All the while you can spam it so long as you don't have anything bad that triggers on flip.

My idea was that if you try to bit-flip back to the original item, there would be a small, but meaningful chance, that the item gets erased/corrupted, much like the eternal d6 might but less likely. What happens when an item is corrupted is all up to you, and what might happen when a corrupted item gets further corrupted would be even more interesting.

This would also be an effective patch for active items recharging on flip because each time you abused this there would be a small chance you lose the item.

Thanks again for such a fun character! :>
Last edited by Veeyu; Dec 15, 2021 @ 1:26pm
I absolutely love the mod. Though as said before normal Deleted on the default mode is very strong as bitflip is sort of a Tainted Isaac effect without the downside of max 8 items.

What i was thinking might lower it a bit is adding the "When something replace something with something else" effect TMtrainer often uses. For example
"Every 10 seconds, replace tears with sword tears"
"When bomb, replace enemies with bombs"

Its generally a bit of a lower power effect so it maybe makes them a bit weaker?
popjam  [developer] Dec 22, 2021 @ 6:41pm 
Originally posted by For Selling Mayonaise!:
I absolutely love the mod. Though as said before normal Deleted on the default mode is very strong as bitflip is sort of a Tainted Isaac effect without the downside of max 8 items.

What i was thinking might lower it a bit is adding the "When something replace something with something else" effect TMtrainer often uses. For example
"Every 10 seconds, replace tears with sword tears"
"When bomb, replace enemies with bombs"

Its generally a bit of a lower power effect so it maybe makes them a bit weaker?

convert action is coming next update >:)
ieToastie Dec 30, 2021 @ 12:09am 
Originally posted by Veeyu22:
My idea was that if you try to bit-flip back to the original item, there would be a small, but meaningful chance, that the item gets erased/corrupted, much like the eternal d6 might but less likely. What happens when an item is corrupted is all up to you, and what might happen when a corrupted item gets further corrupted would be even more interesting.

I don't think adding more chance based effects is a good strategy to rely on for balance. How about flipping a corrupted item back into it's normal item counterpart adds the negative effects from the corrupted item onto the normal item? That way instead of it acting as a free reroll, there's a risk element that could cause you to ruin a decent normal item by being greedy for some good corrupted ones.
popjam  [developer] Dec 30, 2021 @ 4:59am 
Originally posted by ieToastie:
Originally posted by Veeyu22:
My idea was that if you try to bit-flip back to the original item, there would be a small, but meaningful chance, that the item gets erased/corrupted, much like the eternal d6 might but less likely. What happens when an item is corrupted is all up to you, and what might happen when a corrupted item gets further corrupted would be even more interesting.

I don't think adding more chance based effects is a good strategy to rely on for balance. How about flipping a corrupted item back into it's normal item counterpart adds the negative effects from the corrupted item onto the normal item? That way instead of it acting as a free reroll, there's a risk element that could cause you to ruin a decent normal item by being greedy for some good corrupted ones.

I'll probably not change free will and parity and leave them as easy modes, but add additional harder / more balanced modes. But that's a pretty good idea, each time you flip the items get more corrupted / terrible.

For the mystery corrupt item mode, I think something to make you more incentivised to take mystery items would be good.. Maybe a guaranteed damage upgrade and / or taking damage upon picking up a normal item? Let me know if you have any other ideas.
SDDrew Mar 6, 2022 @ 8:26pm 
Mydoom is fun but being able to one shot end game bosses is too strong.
popjam  [developer] Mar 6, 2022 @ 10:49pm 
Originally posted by SuperDuperDrew:
Mydoom is fun but being able to one shot end game bosses is too strong.

Yeah I'm either going to change it so it doesn't recover after it's wasted or for it to waste much easier, letting the negatives pile on..
mage2051 Mar 26, 2022 @ 9:54pm 
MyDoom isn't fun to play as because hes pocket active breaks forever and is overpowered.
it would have been better if his active wasn's as strong but regenerated each floor.
popjam  [developer] Mar 26, 2022 @ 10:12pm 
Originally posted by mage2051:
MyDoom isn't fun to play as because hes pocket active breaks forever and is overpowered.
it would have been better if his active wasn's as strong but regenerated each floor.

But don't those two conflict, it breaks forever so you're forced to be selective with what you use it for
HalvedDead Jan 31, 2023 @ 9:40am 
hello, i have created a sort of extensive document containing my reviews and thoughts for each character. originally i intended this document to be featured in this reddit post, but i thought it would be a good idea to send it through to you as well, because i have heard that you are particularly open to reviews and balance change suggestions.

here is the document [docs.google.com] that contains my thoughts on each game mode. if you would like to read my thoughts on the deleted character as a whole, plus tainted deleted, here is another link [docs.google.com] to a WAY bigger document that contains the reviews of those individual characters as well, with ctrl + f instructions on how to search for them specifically.

even if you choose only to read this document without considering any changes i have suggested (i have done so with only one or two characters,) then that is completely fine. thank you for your time anyways and i hope you enjoy.
Last edited by HalvedDead; Jan 31, 2023 @ 9:44am
popjam  [developer] Feb 21, 2023 @ 9:46pm 
Originally posted by HalvedDead:
hello, i have created a sort of extensive document containing my reviews and thoughts for each character. originally i intended this document to be featured in this reddit post, but i thought it would be a good idea to send it through to you as well, because i have heard that you are particularly open to reviews and balance change suggestions.

here is the document [docs.google.com] that contains my thoughts on each game mode. if you would like to read my thoughts on the deleted character as a whole, plus tainted deleted, here is another link [docs.google.com] to a WAY bigger document that contains the reviews of those individual characters as well, with ctrl + f instructions on how to search for them specifically.

even if you choose only to read this document without considering any changes i have suggested (i have done so with only one or two characters,) then that is completely fine. thank you for your time anyways and i hope you enjoy.

Hey, sorry for the late reply. I've read all of this and it's awesome. Thanks for writing in such detail about each mode! Surprised MYDOOM is your #1 lol. Also most of your suggestions I agree with and will be in the next update.

As for the next update, it's still coming, I've been moving around a lot and can't focus on modding. But it'll be a bigger update whenever it comes..
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