Surviving Mars

Surviving Mars

Better Lander Rockets
 This topic has been pinned, so it's probably important
SkiRich  [developer] Oct 10, 2021 @ 2:21am
Gotchas and Gameplay
Using a Lander Rocket and going after Asteroids is less than intuitive. Maybe the tutorial is good at explaining it, maybe not.
In either case, bugs and unexpected behavior of the rockets lessens the experience of harvesting asteroids.
Post your gotchas and gameplay below. Maybe someone has an experience I can fix.
I can control a lot in this mod, but some things I cannot.
Here is one of my gotchas ...

One gotcha that gets everyone is waiting for crew.
You selected your crew, the screen said I had the crew, why isnt the crew loading?
Well I noticed it too. An example: I asked for 9 non-specialists, rocket said I had them when I hit request.
The cargo took time to load, the rovers and drones go next, and then the crew.
In that time several of my non-specialists graduated MartianU. I didnt have enough non-specialists to fill the crew request.
The rocket will wait until I get some more or I change the crew request.
Same can happen if a colonist turns senior, or dies and you dont have enough when the rocket is ready to launch.
Hopefuly I gave you enough exposed information to figure this out.

Anothe gotcha ...
Never build a Micro G Mining Facility before the Micro G Habitat. There is a bug where if the mine is built before the habitat the mine never see's the habitat and never extracts a thing.
Last edited by SkiRich; Oct 10, 2021 @ 8:21pm
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Showing 1-2 of 2 comments
Mazdek Dec 18, 2021 @ 11:45pm 
One gotcha about departing the asteroid. What I had planned to do was re-prefab the habitat as the last thing (not counting the infrastructure keeping everyone alive, a 2nd rocket was there for that but the habitat was out of its range) before departing, expecting that it would scoop the crew from the asteroid. Well, it won't. They have to be inside the habitat to be seen by the rocket. Not a big deal really, leaving the habitat behind, but I had to reload a save a few times to figure out why it wasn't launching before people started dying.
SkiRich  [developer] Dec 19, 2021 @ 3:20am 
Oh yeah that hit me once as well.
Also an odd behavior is when you have more than one habitat on an asteroid.
All departures head to the closest habitat. So if you bring more than 14 one habitat will be overcrowded and people get angry and sick fast. You have to reassign folks to the secon habitat or bring two rocket loads and land close to each habitat.
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