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Go to (create folders if necessary) "garrysmod\gamemodes\prophunters\gamemode\taunts" and create default.lua file. This will override the addon default.lua and remove default taunts...
Go to "garrysmod\gamemodes\prophunters\gamemode\taunts" and remove the file "default.lua". This will remove default taunts...
Basically, my sound folder is <gmod install folder>\garrysmod\gamemodes\prophunters\gamemode\taunts and in there I have a custom default.lua (keeping some of the sounds but not all of them) as well as my custom.lua with all my custom taunts.
For the actual audio files, the folder is <gmod install folder>\garrysmod\sound\prophunters\taunts
An example of the custom lua file is
addTaunt("I AM THE LIZARD QUEEN!", {
"prophunters/taunts/LizQueen.wav"
}, "prop", nil, {"Quotes"})
And this works to allow users to connect and grab the sound files from me.
Any ideas why I can't see these gamemodes in that folder?
@LoserQuest What do you want? Here a tool to open workshop files: Gmad extractor[www.treesoft.dk]
LoserQuest, if you are trying to run your server off the same machine as what you play on, you won't see those files/folders. Downloading it from the workshop doesn't create those files/folders. To get them to show, you will have to grab the files from his github page and run it like a dedicated server to change the files to suit your needs. That or it may be as simple as creating the folders/files needed yourself and it will read them properly. Not sure as I don't run it that way.