Tabletop Simulator

Tabletop Simulator

MTG Shandalar RPG
Amuzet  [developer] Sep 14, 2021 @ 1:14am
Full Rules and Clarifications
-- GOAL OF THE GAME --
Find and defeat each color Dungeon's Wizard, then defeat the Arzakon Wizard!
To help on your journey stop at towns to take quests and buy cards at shops! Players lose if they have no noland cards to ante.

-- DECKBUILDING --
From your shared pool of cards, each player
must build a minimum 30 card deck.
Limit of 1 card per Tome of Knowledge.
(Each player starts with two Tomes max 5)
Decks can only be edited while in a town.

-- BATTLE --
When encountering a monster both sides ante a nonland card for each opponent, then players can flee by bribing their way out of battle for $100 per monster's LVL when paid you keep your cards and continue
When the party wins they take the ante and each pick one reward, if its the 5th,8th,13th win against that Monster they also get a pick from a treasure or booster.
When liberating a captured town you may be required to ante more than one card, this ante can be alternately payed with amulets.

-- DUNGEON --
There is a dungeon for each color, each one holds 3 Boosters and are hidden until visiting a nearby city. To finish a dungeon duel all 3d3-1 monsters, while you don't heal between battles. The party can continue without lost players, but if all players lose reseed the Dungeon and it's location.
Once a dungeon is completed monsters of that color no longer generate on the map.
Once all dungeons are completed, you are teleported to town to dismiss unfinished quests and shop, then begin the final battle.

-- SIEGE --
Periodically sieges will take place, they can be prevented by defeating the wizard's minion before the town is captured.
Do not allow a single wizard to control 4 cities; the Dungeon counts is a captured city.

-- SHOPPING --
Each shop is generated with 3 cards per Haggler's
Un-bought cards are put into the Amulet shop and if still there during the final battle in the pool of cards the Final boss can use to boost their deck with.

-- There something i'm forgetting --
I'm taking suggestions on what rules to add and not add, the original game had a food system which was not fun.