Garry's Mod

Garry's Mod

NPC Daemon
questions
ok, so im having fun with this mod, anddd uh,, i want to know what stress and pressure do in this mod, like what does stress do? and what does pressure do aswell?
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Showing 1-15 of 39 comments
sockpuppetclock  [developer] Aug 16, 2021 @ 1:20pm 
pressure determines the rate of automatic spawns. npcd Options > Spawn Routine > "Routine Delay: Zero" and "Routine Delay: Peak", and always rises (Pressure > "Accel Min" and "Accel Max")
stress is just a measure that increases when you do stuff like take damage or deal damage or stand close to enemies or die. if it goes past the "breakpoint" then pressure starts to fall. stress resets after pressure drops to zero
so stress and pressure kinda determines where enemies spawn or somethin?
sockpuppetclock  [developer] Aug 16, 2021 @ 2:19pm 
just how often they spawn
ohhhhh ok
also, why was i met with my whole list of npcs that i downloaded that werent even in the npc daemon thing? like i was about to change what an npc felt about others, but i was met with an whole freakin list of npcs that i have, but not in the kit. please change it so users only see npcs that are in the npc daemon (aka what is in their battlefield thingy...whatever) because i really hate it.
and how do i edit chances of an npc spawning in?
sockpuppetclock  [developer] Aug 23, 2021 @ 4:47pm 
relations has "by class" and "by preset". if you're just looking for it to only show what the profile has then it'll probably be in "by preset". if you're asking for "by class" to only show classes that have been used in the profile i don't think that's the best idea, since sometimes you want relations that extend out of NPCD (like the map's npcs, etc).

In the pool, you can edit Expected Chance in the Spawns list, per entry, to make one preset more likely to spawn than another.

In a squad, you can edit the chance a particular part of the squad spawns at all with the Chance value
yeah im defintely going with the by preset thingy, also i will respond back if i somehow get the chances of npcs spawning in or somethin
im still an lil bit confused, and still havent figured out how to edit the chances of an npc spawning in.
like what the heck do fractions do???? what do the decimals do???? i am so freakin confused
sockpuppetclock  [developer] Aug 23, 2021 @ 7:44pm 
it's just a version of a number value that you can write as a fraction
alr imma try to do this tommrow since im still pretty confused but tired
ok tryed that thing to see if it edits chances, it doesnt, just the same chance, lits like its randomly picked :/
also, off topic but what if we had like some sort of npc spawner that could only be spawned instead of being auto spawned, would be really cool tbh
sockpuppetclock  [developer] Aug 24, 2021 @ 5:19pm 
that's odd, it should be updating the chances as you edit the value, like this: https://i.imgur.com/1ZaoGXU.png
so decimals are supposed to be an huge freakin number? look im just so confused of what does what, like does the first fraction or 2nd fraction do anything??? do i have to do something with the decimal???????
sockpuppetclock  [developer] Aug 24, 2021 @ 5:30pm 
the decimal and the fraction are the same number, just written differently. 1/7 = 0.14285...
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