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The Monk seems to always be present now, the Scientist flickers about the map, my scans have seen Zombies through the walls, but they disappear almost as soon as they arrive. It's like they're just waiting to get the jump on me, haven't gotten me yet though. I've been strangled multiple times by ropes from the ceiling, but a few warning shots will get a quick release.
Met a scrawny chap over by the water, had a little home there. He fired a warning shot at me as I approached, but I don't think he considered me too much of a threat, as he let me investigate after that. He walked off down the tunnels, haven't seen him since.
Tier 4 seems to be its highest level of activity, though I hesitate to say it's the worst of it.
Regardless, returning to the Darkness I saw that every citizen was still alive, oddly enough. After the Monk made his departure, they all bolted for the door leading into the tunnels, from there I saw the worst of this place yet, and though I doubt it the worst I hope to ever see.
This place has the power to render a man into red mist in seconds, but yet it doesn't. Not to me. Rather it pokes, prods, and scratches at me, why? Why is it so willing to rip apart civilians, but not me?
Does it want me to watch? Is it trying to impress me?
Of course, it still played the occasional trick on me. Dropping the floor out from under me, possessing an NPC in the dark room to run through the tunnels, stringing me up by a barnacle every so often.
But it didn't feel hostile. It was like it was playing with me. Like this was just a game between the two of us.
What changed?
From here on out, I intend to keep that doll in the tunnel out back. If it ever occurs again, I'll be ready. Very rarely does this place offer a question with an answer that fits so well. Though, perhaps I've gone too far in my assumptions.
This place has an odd fascination with Dr. Kleiner and Father Grigori, I have my theories as to why. As well there is a singular piece of graffiti of the Gman. I spawned the three of them in the dark room, and I waited.
Father Grigori shot Kleiner in the head after a few moments, and just like that he ran off into the corner of the room. Notably, the corner that The Monk stands in...
Curious.
He stood for awhile, never moving.
Such a specific fascination, and I believe I may have something of an answer. A theory, really, but something.
These four characters each had extreme importance to the legacy of Construct, a map that has become a welcome mat for the game. Stepped on, then passed over the moment you enter the threshold.
It could've used any line but why that one? "You Need Me"
"You Need Me"
What if it wants us back? What if it misses the old days? What if it's trying to reach back out to us in the only way it can. Spiteful and sorrowful it needs us, and pleads that we need it all the same. It wants to play a game, and so it defines the rules. Only it can place folk in the dark room. Only it can shine lights in the dark room. We are not allowed to block off the dark room.
Its a theory, but there's something here. Something it wants to say. But what?
Why are the affected zones so specific?
He doesn't show on any scan whatsoever. Invisible. If he ever chose to attack, there'd be no way to detect him other than specially designed equipment. Pray it doesn't come to that.
He's a ghost. Can't be touched, no hitbox, no nothing. Bullets won't even enter his skin. Now, this does imply some things about exactly what he is: An Illusionist. This doesn't mean that he can't become a threat, but he can't be successfully engaged in standard combat. He barely exists within our comprehension of existing. He's a phantom.
Those two are the only scanning anomalies I've seen thus far. Everything else has some questionable properties, but is certainly much more real than those two.
Using a few tricks I froze the suicidal girl in place, careful to specifically not break off her pathfinding but using a mesmerizing trick to entirely stop her movement. I tried using another trick from that same sleeve to link her health pool to a second civilian, allowing me to kill her without the damage being reflected. My intentions were to kill the suicidal civilian and see if anything notable occurred, it seemed like one of its tests.
However, this failed. She could not be linked. Whatever change she's undergone make her impervious to this particular spell. I shot the civilian in the head, just to get rid of it though it sounds grim when I say that out loud. The girl was still frozen from my mesmerizing, and simply said "Glad someone had the courage to do that" and was burst into electricity before disappearing. That voiceline is only linked to the breaking of a bust of Breen in the opening chapter of HL2, not a standard voiceline for a civilian. She left behind a cone with a light on top. I've heard of this thing, a curse detector some called it.
Intriguing.