Tabletop Simulator

Tabletop Simulator

Chronicles of Drunagor: Age of Darkness (Official) v3.0.0
ikke2902 Jul 24, 2021 @ 3:03am
Feedback on V2.0
First time really using TTS to play a board game and I absolutly love this mod. Well done!
I do have a couple of feedback from playing the base game, I haven't tried the expansion yet.

Boss minion strength:
The undead king attack card Command Order says the minion strength is based on the red rune. However, the boss board says the minion strength is based on the green rune. Now there is also a skeleton archer minion card to add to the confusion. I couldn't find this card explained anywhere (I may have missed this). The HP for the minion is also confusing. This card says the skeleton minion has 3 HP while the boss board says the minion HP is based on the player number. Perhaps updating the boss board to be the same as the one in the adventure book page 12 would solve the problem.

Boss HP:
The boss HP is also a bit confusing. The boss board says 20X (20HP per player) while the adventure book on page 12 says 30x (30HP per player).
The solution may also be the same as mentioned before. Update the boss board to be the same as the one in the adventure book page 12.

Gameplay beginning of chapter 2 with darkness and threat card:
You'll take damage in this room unless you spent an AC to get extra movement, because there are no monsters. Three steps is inssuficient to reach the door. I feel spending an AC to open the door and walk further is mendatory, because the darkness will spawn and they are very unforgiving in this update.
In this room there is an interaction token that can be reached after three steps. I unlocked a room with 2 treasure chest. Seeing how unforgiving the darkness is and the additional damage from the threat card, reaching those room is not an option.

A suggestion would be to have the threat card and darkness active after opening the first door. Players just came from the camp, so I don't see a reason to force them to move quickly as they are fully recovered already and doesn't need to stall.

Adventurebook shortcut:
The jumping to chapters works in the beginning. Later on it gives an error
Error in global script; attempt to index nil value. I've played twice and it just doesn't work at some point. Unfortunatly I don't know what triggers this error.

Retrieving deleted items:
I accidently deleted heroes mini or familiar tokens. Where can I find them back?

Apart from these little nit picking, love what you've made!
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snoggle1981  [developer] Jul 24, 2021 @ 4:50pm 
Thank you for your feedback and good catch. Seems like while we updated the boss deck and added the minion card (which has been only a printed image in the adventure book on the original version of the game) we forgot to swap out his boss status card! I will put this on the list of urgent fixes!

Thank you for your feedback on chapter two room one as well. I will pass this on directly to the team of gamedesigners.

Regarding the problem with the Adventurebook shortcut, without any tangible reproducer I am afraid it will be hard to debug this and possible solve the issue. Next time it happens you can maybe copy the error message from the chat window or make a screenshot of it.

Deleted items. Well pet tokens come from an infinite bag so you should be able to just draw some more from the bag. Or do you mean you deleted the entire bag?

And about the hero... he is so unique, that once you delete him he is gone for good. Sorry about that.

When something like this happens you can use the rewind function in TTS, just rewind the time to before you deleted those things. Another idea would be to use the Black Trash Holes in between the players positions for getting rid of unwanted items. Those are in fact containers so you can easily pull the item out of them again if you got rid of something by accident.
ikke2902 Jul 25, 2021 @ 6:57am 
Here is a screenshot of the error occured when I try to use the adventure book shortcut.
https://steamcommunity.com/sharedfiles/filedetails/?id=2556957514

I couldn't see which bag contains the pet tokens...

However, thanks for the rewind tip. That will work.

snoggle1981  [developer] Jul 25, 2021 @ 9:44am 
Originally posted by ikke2902:
Here is a screenshot of the error occured when I try to use the adventure book shortcut.
https://steamcommunity.com/sharedfiles/filedetails/?id=2556957514

I couldn't see which bag contains the pet tokens...

However, thanks for the rewind tip. That will work.

I will try to figure out the error, but it doesn't affect the playability too much right now, because you should always be able to manually navigate through the adventure book.

regarding the pet tokens, when you spawn mordred there will be a container containing an infinite amount of his minion tokens on the top left next to his hero board. If you play maya there will be only one token per individual pet laying on the pet cards at the bottom of the hero board.
snoggle1981  [developer] Jul 25, 2021 @ 6:14pm 
The Undead King Boss Status Board has been fixed in 2.0.1. Unfortunately i was not able to reproduce the other error yet. Maybe you can drescribe what actions lead to it happening?
ikke2902 Jul 27, 2021 @ 11:33am 
I don't have the steps unfortunately. The screenshot I took comes from a save file. Will it work for you if I send you the save file?

I do agree that it is not a game breaking bug, because I could still navigate per page. It was more a heads up that it can occur.
snoggle1981  [developer] Jul 27, 2021 @ 12:13pm 
now that you mention savegame maybe it has to do something with saving the game and then loading it again?
ikke2902 Jul 28, 2021 @ 10:42am 
That's it! It has to do with saving indeed.I can reproduce the error.
After loading the game, select to play the core game. Then jump to other pages on the adventure book with the buttons. Then save the game and load the save file. The error will then occur when pressing the jump page button.
snoggle1981  [developer] Jul 28, 2021 @ 4:06pm 
Found the problem, had indeed to do with saving and loading a game. Will be fixed in the next version.
ikke2902 Jul 30, 2021 @ 3:40am 
Great!
snoggle1981  [developer] Jul 30, 2021 @ 11:22am 
@Ikke2902 can you confirm that the problem is solved with the latest version (2.1.0)? Using and old savegame to test this won't work because they will still be on 2.0.0 or 2.0.1.
ikke2902 Jul 31, 2021 @ 1:10pm 
The problem didn't occur anymore. Thanks for the update!
omfgitsfrag Sep 15, 2021 @ 2:59pm 
When I load the Core Demo, I do not have any "Skeleton Archer" cards on the left hands side to use, just Cultists. Any ideas why?
snoggle1981  [developer] Sep 20, 2021 @ 12:57pm 
@omfgitsfrag on the left side there should be a stack with 2 cards in it. The top one being the shadow cultist and the lower one being the skeleton archer.
HansZarkov Feb 13, 2022 @ 1:42am 
Hi. I’m using ver 2.4.
When I get to the first door and open it, set the door card to state 2. It calls for tray 2, and c1-b, B3-b.

The spawn menu, under dungeon tiles, only shows a list for the 2x3 blue boxes (e3-f) size sheets and looks like it’s missing other sizes like 1x2 and 2x2 sizes. I am not seeing any selection to spawn c1-b or b3-b.

This is preventing me from getting any further in the quick start tutorial.

Am I missing something?
snoggle1981  [developer] Feb 13, 2022 @ 6:29am 
@HansZarkov

Hi, that sounds very strange. The spawn menu dropdown for the dungeon tiles for the corebox has tiles ordered alphabetically. Starting with B (1x2) then C (2x2) and E (2x3) tiles. I just loaded version 2.4 and didn't see any issues. Can you maybe provide screenshots of how things look on your end?
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