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Also maybe put cooldown to summon spider spell. Or better yet limit followers.
As always great mod!
https://prnt.sc/14oveb1 on load
same with looted temple. just to show that happens to any heroes
could not figure who caused it. Happened multiple times
I already did update the summon spider spell but for some reason it doesn't appear to be working for some people, not sure why. I went ahead and re-made the spell entirely so it should work properly now.
This has also been fixed now. Going forward there shouldn't be any issues with NEW saved games played with this mod.
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I'll take a look at the others later.
So, if you kill or retire hero who had monster followers then these monster followers change team for Monster_player. And after that they freeze. They don't move. Heroes attempt to attack them but they get frozen as well. To "unfreeze" heroes you need to manually kill bugged monsters with spells or cheats.
Best to reproduce on spiders summoners. Necromancers also suffer from this. Simply kill hero with monster followers. It becomes a problem if hero with followers gets killed by monsters.
The spider summoning spell should now properly be working, I created a completely new spell separate from the original one so that should no longer be an issue. If it is I have no clue why because the way I have coded it is fairly simple and works in my testing.
This has been fixed, was a typo.
The question is a little on the topic, but still I will ask it here, if you do not mind - do you plan to improve the artificial intelligence of heroes, mobs, NPCs?
And then from time to time their actions are illogical.
Issue with this still exists