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the way i understand it the early economy is based on taxes by building farms
then after you get enough cities and trade rights with your neighbors you are supposed to switch to trade, at least on your coastal towns so you can exploit having a port.
The one use I know it does have is taking some cities over the 24000 population just to get them into the next tier of building threshold; but that's pretty much it.
I build grain import in some towns that struggle to reach next level city population cap or just to make it quicker. After that I just demolish it and got both, new bigger city infrastruture, and my trade income back.