Garry's Mod

Garry's Mod

Sicko Mode
 This topic has been pinned, so it's probably important
MerekiDor  [developer] Apr 26, 2021 @ 10:14am
Suggestions & Bug reports
Leave your suggestions and bug reports here, as the title suggests.
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Showing 1-6 of 6 comments
Microsoft Paint May 3, 2021 @ 11:57am 
I think is a good idea to add round music like this for round

https://soundcloud.com/botnit/jupiter-style
MerekiDor  [developer] May 4, 2021 @ 1:13am 
Originally posted by Lucid.:
I think is a good idea to add round music like this for round

https://soundcloud.com/botnit/jupiter-style

I agree, music would be good for this gamemode. However, there's a few problems:

1) People may not want to play with background music, if they're using voice chat or play their own songs. Having music turned on by default is a bit inconvenient, not everyone might understand what to do.

2) Copyright. I don't think it would be a good idea to use most of the available tracks.

While I can do something about problem #1, problem #2 is difficult to handle. So I don't really know. Music definitely goes well with this gamemode, but whether I should make it a feature or not is debatable.
Microsoft Paint May 4, 2021 @ 2:36am 
I had thought that the music would be activated by default and that the player could possibly mute the music ingame with a button
Blend Apr 22, 2022 @ 7:06am 
It's sad that another base weapon has a model bug.
Most people use bases like TFA and ArcCW, but in this gamemode,
you can't use them normally. The gamemode is great. It's fast and fun.
suggestion: disable rotations and instead the killer spawns with a gun and keeps the same one when put at 0 instead of switching constantly
MerekiDor  [developer] Jul 18, 2023 @ 1:27am 
Sorta defeats the point of the gamemode, but sure. Will do.
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