The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Ohyo - Character & +15 New Items [AB+]
cadetpirx Apr 16, 2021 @ 5:28pm
Your thoughts about Ohyo in Repentace?
If this cuccomissioned character is in repentance,what can you come up with?
What effect would she have with Birthright?
If you have any ideas,then put those ideas in the comments below everyone! ;)
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Showing 1-10 of 10 comments
AgentCucco  [developer] Apr 18, 2021 @ 11:24am 
We have a few ideas already, but it'd be neat to see what people come up with. Do expect an Ohyo v2 coming out later this year though ;)
Dolmen Master Apr 22, 2021 @ 3:31am 
her passive red heart for Active charges is too close as Tainted Bethanies mechanic. It would be then reused though :/ maybe there should be another special way to use red hearts with. but other than this its a great mod :steamthumbsup:
AgentCucco  [developer] Apr 22, 2021 @ 4:31am 
I mean as I've already explained before, we came up with Ohyo's gimmick and fully implemented it before repentance came out. Even if that character also uses a Blood Gauge, Ohyo and her are two vastly different characters, so I don't think it's super redundant. It's in the same verge of claiming Tainted Samson is redundant because he just uses the forgotten's club.
cadetpirx May 15, 2021 @ 9:31am 
One of my thoughts about Ohyo,is that Dark Magic would now be in her consumable slot!
AgentCucco  [developer] May 15, 2021 @ 12:18pm 
@Cadetpirx I'd argue against it, in Ohyo 2.0 you are supposed to be able to cycle through her spells like the D-Infinity. The D-Infinity is already obnoxious to cycle through when you have a second active item, now imagine doing that process, cycling through 6 different Dark Magic levels just to be able to use your card or pill.

The only character that really gets away with a cycling pocket active like that is Tainted Cain, and because he's not really meant to have pills/cards in his pockets.
cadetpirx May 15, 2021 @ 2:09pm 
Ok my bad
Fishy Jul 23, 2021 @ 12:56pm 
How ready is your mod in percentage?
AgentCucco  [developer] Jul 23, 2021 @ 1:52pm 
0%, I've already explained several times how we have to wait until the eventual API rehaul to work on her, we won't be starting dev on Ohyo 2.0 any time this year.
Lobotomite Feb 9, 2023 @ 7:42pm 
Any update to that Ohyo 2.0?
AgentCucco  [developer] Feb 9, 2023 @ 9:54pm 
Originally posted by AgentCucco:
0%, I've already explained several times how we have to wait until the eventual API rehaul to work on her, we won't be starting dev on Ohyo 2.0 any time this year.
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