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Copper Republic Mod [PERMANENTLY DEAD]
 This topic has been pinned, so it's probably important
Wrought Ferric Dangersensitive  [developer] Apr 5, 2021 @ 7:08am
Suggestions
Put suggestions here.

Things that you should not suggest:
  • "Add an enemy faction to fight against the Copper Republic"- The universe the Copper Republic is situated in is made by @Pinha, but not me. I just own the Copper Republic, and there are many other people who have their own factions. The Copper Republic lives on the planet Mangalore in the Aquela Borealis star system, along with presumably 5 other factions. Most of them don't stand a major threat to the Copper Republic. However, maybe factions from other star systems such as the Cutternians may declare a war with the Republic, but it is far from likely.
Last edited by Wrought Ferric Dangersensitive; Jul 1, 2021 @ 12:35am
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Showing 1-15 of 205 comments
make a tank of copper and a helmet of grenadier (if you see errors of english l'm so sorry it's because l'm brazilian)
Wrought Ferric Dangersensitive  [developer] Apr 11, 2021 @ 11:09pm 
Originally posted by russo legal do scram:
make a tank of copper and a helmet of grenadier (if you see errors of english l'm so sorry it's because l'm brazilian)

If you want me to make a tank as a spawnable item I won't make it. Instead I want to finish the mod and make tanks out of the mod's parts, as a contraption, not an item.

I don't see a Grenadier class coming, because it is more from the 1700 century than the 1918-1945 century. I would see a class like this existing in The Baton Empire, because it has a more pre-WW1 style.
idea 1: well... snipers already existed on WW1?
idea 2:well... make better armour? l mean, we have a lot of helmets with different ranks so make armour of different ranks it's not a bad idea for me coz l think this is a little of WW1 style.
or make a rocket launcher of copper
Wrought Ferric Dangersensitive  [developer] Apr 12, 2021 @ 4:16am 
Originally posted by russo legal do scram:
idea 1: well... snipers already existed on WW1?
idea 2:well... make better armour? l mean, we have a lot of helmets with different ranks so make armour of different ranks it's not a bad idea for me coz l think this is a little of WW1 style.

More armour? Most probably not, but I will add shoulder symbols for specializations. This is how it will work: You won't have a helmet for a sniper, because he is still an "Enlisted" trooper. Instead he will have an armband with a symbol on it showing his specialization, which in this case would be "Marksman" (a more professional name for sniper).

Also, I don't mean the Copper Republic is WW1 style, I ment The Baton Empire made by Mumu, go check him out they make really good things.
Delta51.0 Apr 13, 2021 @ 1:26am 
copper citizen weared
Wrought Ferric Dangersensitive  [developer] Apr 13, 2021 @ 1:32am 
Originally posted by delta51.0:
copper citizen weared

I have this aleready planned. Thanks for the suggestion.
chunderclapped May 11, 2021 @ 9:18am 
flametrooper
chunderclapped May 13, 2021 @ 9:30am 
marksmen helmets along with heavy gunner soldiers would be cool
Wrought Ferric Dangersensitive  [developer] May 13, 2021 @ 10:06am 
Originally posted by stop:
marksmen helmets along with heavy gunner soldiers would be cool

You have to understand how ranking works in the Copper Republic: Helmets are for ranks, like Private, Officer, Capitain. Armbands are for specializations, like Marksman, Assault or Military Police.
chunderclapped May 13, 2021 @ 10:10am 
Originally posted by DANGER:
Originally posted by stop:
marksmen helmets along with heavy gunner soldiers would be cool

You have to understand how ranking works in the Copper Republic: Helmets are for ranks, like Private, Officer, Capitain. Armbands are for specializations, like Marksman, Assault or Military Police.
it would make sense though for a marksman to have a specialised helmet for his job
Wrought Ferric Dangersensitive  [developer] May 13, 2021 @ 10:34am 
Originally posted by stop:
Originally posted by DANGER:

You have to understand how ranking works in the Copper Republic: Helmets are for ranks, like Private, Officer, Capitain. Armbands are for specializations, like Marksman, Assault or Military Police.
it would make sense though for a marksman to have a specialised helmet for his job

I will look into that.
Koreshed May 15, 2021 @ 7:05am 
1.Add Military Police
2.Add Rebel / Enemy
3. Add Worker
Wrought Ferric Dangersensitive  [developer] May 15, 2021 @ 7:49am 
Originally posted by Dummy History:
1.Add Military Police
2.Add Rebel / Enemy
3. Add Worker

1. Military Police is aleready added as an specialization armband.

2. There are aleready factions made in the same universe the Copper Republic is in, which are made by other people, but I have yet to enter a conflict with one.

3. We aleready have warehouse workers, but I will probably add others.
copper mafia
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