Garry's Mod

Garry's Mod

Horde : Wave Survival Gamemode
Minions are working for Alliance/Combines
I created a custom configuration with combines for myself and for playing with my friends. The configuration includes a VJbase NPC of several add-ons. But there is a problem, the minions of the engineer, necromancer, and hatcher start attacking the player and not the enemies, even thou can still damage them, but they don't choose to do so on their own. After several checks, it turned out that this happens when the NPC of the combine faction attacks the player, while the combines from Half-Life 2 do not have the same effect, it was also checked with another addon on an NPC not participating in the custom config, and the situation repeated itself - the minion attacks the player.

The conclusion is that the minions have a team of combines for some reason, although there are rebels in the game who have a player's team or their own separate but allied team for the players.

It would be nice if it were possible to change the team of the minions, because without this, as many as 3 interesting classes cannot arrange skirmishes with the alliance.

By the way, the warden's towers are working fine.

Benglish my isn't perfect, translator was insulted