Garry's Mod

Garry's Mod

[Unsupported] GM+ v1.22: Player Interaction Overhaul
Nasty Ned Sep 10, 2014 @ 9:08am
Ideas for New Features
I figured plenty of people might get some good ideas for potential new features, so I decided to start this discussion.
< >
Showing 1-15 of 16 comments
Nasty Ned Sep 10, 2014 @ 9:16am 
Maybe add a cvar to set the gmp_pp threshold health value at which post-processing effects begin to trigger. For instance, if the cvar were set to 75, then my PP effects don't begin to show until my health reaches 75 points.
Spacewolf88 Sep 10, 2014 @ 9:47pm 
easyer way to turn it on and of, like Q < options < GM+
sev  [developer] Sep 11, 2014 @ 1:19pm 
I just realised this thread existed.

Originally posted by buckash105:
Maybe add a cvar to set the gmp_pp threshold health value at which post-processing effects begin to trigger. For instance, if the cvar were set to 75, then my PP effects don't begin to show until my health reaches 75 points.
I can do that.

Originally posted by lilconman22:
easyer way to turn it on and of, like Q < options < GM+
nah
Nasty Ned Sep 11, 2014 @ 4:01pm 
Originally posted by StereoImageVectorScopeDisplay:
I just realised this thread existed.

Originally posted by buckash105:
Maybe add a cvar to set the gmp_pp threshold health value at which post-processing effects begin to trigger. For instance, if the cvar were set to 75, then my PP effects don't begin to show until my health reaches 75 points.
I can do that.
Thanks!
Last edited by Nasty Ned; Sep 11, 2014 @ 4:02pm
Spacewolf88 Sep 11, 2014 @ 9:23pm 
ok, its not to big of a deal, just a lil anoying. thanks for replieing mod maker.
Yusuf Sep 19, 2014 @ 1:25pm 
is it possible to make an option to change the crosshair shape to something like FAS?thanks in advance
Transnoosent Jan 19, 2015 @ 1:00pm 
Try to add a tab in the options menu, so that way you don't have to use the console, and find all the commands.
Transnoosent Jan 19, 2015 @ 1:11pm 
I mean, maybe you can add like the most common commands, maybe like a few?
sev  [developer] Jan 20, 2015 @ 6:21pm 
probably not
why is everyone suddenly making posts right as I start my next semester
Orange-Box Dec 31, 2018 @ 1:11pm 
.... View model FOV 100
sev  [developer] Dec 31, 2018 @ 5:42pm 
oof 4 year bump for a dead project
SAMMY!!!!!!!!!!! Jan 27, 2019 @ 10:42am 
Originally posted by go eat some walruses:
oof 4 year bump for a dead project
why is it dead and why not revive it?
sev  [developer] Jan 27, 2019 @ 5:42pm 
Originally posted by SAMMY!!!!!!!!!!!:
Originally posted by go eat some walruses:
oof 4 year bump for a dead project
why is it dead and why not revive it?
because I have 2 jobs and have no motivation or desire
Nasty Ned Feb 6, 2019 @ 4:00pm 
Originally posted by carzy:DD!:
Originally posted by SAMMY!!!!!!!!!!!:
why is it dead and why not revive it?
because I have 2 jobs and have no motivation or desire
Adulthood comes for us all.
Concon Feb 7, 2020 @ 7:04pm 
Originally posted by Buckash105:
Maybe add a cvar to set the gmp_pp threshold health value at which post-processing effects begin to trigger. For instance, if the cvar were set to 75, then my PP effects don't begin to show until my health reaches 75 points.
"my pp"
< >
Showing 1-15 of 16 comments
Per page: 1530 50