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Mulligan
 This topic has been pinned, so it's probably important
Solice May 1, 2021 @ 8:19pm
Mulligan Bugs
Thank you so much to Craicn for allowing me to help out! Here is a list of some bugs we've found as well as their status. Please be patient when it comes to fixing them, and feel free to tell us some more in the comments.

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Known Bugs:

5-1-21:
"Weird hair issue" with [Soror's NPC Pack (40)]. People that have hair that are spawned on angles, quick-saved, then quick-loaded, will load with their hair on a separate angle.

"Layering issue". Randomly upon being quick-loaded, people will have their arms(and sometimes various other parts) loaded in on different layers.

"Sizing issue". Certain mods with NPC's that spawn with custom sizes (Soror's Morty, AOT's Colossal Titan) will shrink/grow NPC's upon being quick-loaded/quick-saved.

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Solved Bugs:
-(There are plenty, just need a bit more info)

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Possible Bugs:

5-1-21:
"Glitch where the mod doesn't show up". Glitch where the mod doesn't show up in-game.

-(This is where bugs that are incredibly uncommon/not found yet by me/Craicn will be listed. These will be taken from comments)

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Non-Fixable Bugs:

RIP, not our fault.

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That's all for now, thanks for taking your time to read this!
Last edited by Solice; May 1, 2021 @ 8:23pm
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Showing 1-15 of 75 comments
CraicnSkulls  [developer] Jun 7, 2021 @ 7:03am 
Witnessed the layering issue today where the front arm was behind the body. That entire process I made to link the layer numbers to each object is unreliable & FUBAR. It needs to be refactored.
dothemario Jun 27, 2021 @ 9:55am 
When i press 2 on the num pad the human explodes into blood
scromble gromble Jun 27, 2021 @ 10:12am 
The heal limb feature now explodes the selected limb due to too much blood going in (at least that is what I think is the reason because I saw the blood amount going up on the inspect menu prior to the bug)
D1rtyLewis Jun 28, 2021 @ 1:24pm 
when you heal all, ♥♥♥♥ loads of new blood spawn into everybody. with the new update, limbs with too much liquid explode. thats why everyone explodes when you hit num 2.
tip: disable limp going kaboom from to much blood going in them
The explode into blood glitch can be fixed by turning off limbs explode with too much blood.
CraicnSkulls  [developer] Jul 28, 2021 @ 5:09pm 
Hey I really thought I fixed that so it wasn't happening any longer... Are you saying you still have peeps exploding on you when you do the heal selected/heal all shortcut?
PAST.dll Aug 7, 2021 @ 11:47pm 
literally nothing. thats the bug, nothing works at all. no binds working, no in game obj, everything is gone.
CraicnSkulls  [developer] Aug 24, 2021 @ 4:13pm 
Never heard of that happening @scout. TBH theres nothing the mod does in the background. Only it does something is when you press a key. Is it possible that you went to rebind keys and one of the mulligan keys became bound to mouse down?
bobo Nov 21, 2021 @ 3:24pm 
when i flip someone with a weapon in their hands, it wont come off of them when i press f on the hand
CraicnSkulls  [developer] Nov 21, 2021 @ 3:49pm 
Ok, I'll check that out... Did you place the weapon in their hands or use the auto-equip?
-[FF]- Jupiter Feb 10, 2022 @ 4:35am 
Originally posted by CraicnSkulls:
Ok, I'll check that out... Did you place the weapon in their hands or use the auto-equip?
I don't think i did, but im having a similar bug
CraicnSkulls  [developer] Feb 10, 2022 @ 5:28am 
Originally posted by Jupiter:
Originally posted by CraicnSkulls:
Ok, I'll check that out... Did you place the weapon in their hands or use the auto-equip?
I don't think i did, but im having a similar bug
Thanks Jupiter... this comes down to the way I'm replacing the joint used to connect the item to the hand which gets broken on each flip and needs to be reset after things are flipped. Because I dont understand the math used during positioning I'm relying on the built in holding positions set by the game/mod designers and therefor I ignore the manual positions set by the player, blah blah... One day I'll be smart enough to understand the math and be able to update these mods to support manual positioning. soon I hope. sorry for rambling
-[FF]- Jupiter Feb 16, 2022 @ 5:34pm 
Originally posted by CraicnSkulls:
Originally posted by Jupiter:
I don't think i did, but im having a similar bug
Thanks Jupiter... this comes down to the way I'm replacing the joint used to connect the item to the hand which gets broken on each flip and needs to be reset after things are flipped. Because I dont understand the math used during positioning I'm relying on the built in holding positions set by the game/mod designers and therefor I ignore the manual positions set by the player, blah blah... One day I'll be smart enough to understand the math and be able to update these mods to support manual positioning. soon I hope. sorry for rambling
good to hear! Don't need to be sorry,i know its hard work to keep this mod up.
NexusLeader Mar 6, 2022 @ 5:30pm 
Bug where flipping won't work, i usually use Left Shift with this, no other keybindings on that, changed to right shift and removed a keybinding for it but it still won't flip, what is the problem here?
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