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The zombies need to be more functional. Currently there are 3 issues.
1. Unknown bug causing individual zombies to become invincible.
2. Zombies freeze due to a med-decor object they create when they attack
3. Some zombies cannot walk close enough to enemies to attack.
Fixing these might end up being high priority.
With Much Testing I have found that Zombies NEVER Are Fully Invincible, They Are Always Kill-able, However This invincibly seems to just be a very high damage Resistance i think?, I am not sure but i do know for a fact the zombies can always die.. it may take much longer than normal but they are always kill-able
On my to do list is just
1. The freezing zombies
2. Zombies wont come into range to attack
A crewman armed with an Uzi smg shouldn't have the ability to hit an enemy 2 street blocks down. Same goes for any of the assault rifles in game with iron sights. Maybe if the rifle has a magnified optic like an ACOG or LVPO but its hard for the average soldier to shoot accurately beyond 100 yards in a combat situation.
My suggestion:
Handguns: 50
Submachine Guns: 60
Assault Rifles without Optic/Scope: 80
Assault Rifles with Optic/Scope + rifles + machine guns: 100
Machine guns with Optic/Scope: 125
Rifles with Optic/Scope: 150
-->Recommend Increasing the health on the infantry across the board and reduce the accuracy and damage of small arms.
-->Nerf the ATGMs to 320mm for the Russians, 480 for everyone else(Historical, Russian atgms suck).
-->Reduce the accuracy and fire rate on mortars and arty pieces.
-->Helicopters still crash to the ground, recommend taking a look at how 1992 mod does helicopters.
-->Increase the stamina on Infantry by atleast 75%.
-->Some IFVs mainly BTRs and 23mm equipped Russian tanks have small 10 round magazines which make them extremely hard to use.
-->Reduce the cost on the early and late game tanks to make them viable.
-->Reduce the speed of the ATGMs and reload rate to make dodging them a thing.
-->Perhaps nerf the Toyata Trucks the terrorists get, or atleast the speed on them(your call).