Caves of Qud

Caves of Qud

Clever Girl
Kizby  [developer] Mar 18, 2021 @ 8:02am
Bugs
We can keep bug reports here instead of the main mod page ^^;
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Showing 1-15 of 55 comments
MaddRave Mar 22, 2021 @ 12:21pm 
Don't think it's a bug per-se but Clever Girl didn't play well WN Extended Mutations until I followed a previous users thread where unsubbing and then resubbing Clever Girl fixed the issue. Believe the issue occurred sometime between the last two updates. Thanks for the mod!
Kizby  [developer] Mar 22, 2021 @ 9:34pm 
Maybe the workshop just isn't wanting to push out the latest update automatically for some reason? I might do another small update tomorrow to see if that satisfies steam (and hopefully not break y'all's saves!)
Kizby  [developer] Mar 26, 2021 @ 8:01am 
I just pushed another minor update - hopefully the workshop's updater will behave now.
carlost Apr 2, 2021 @ 4:03pm 
when going to a follower's cybernetics page (such as a legendary putus templar knight), merely pressing "look" at a certain cybernetic will remove it, making you reinstall it for more cybernetics. other than that this is a great qol mod that should be vanilla. also im on 201.84, the latest release.
carlost Apr 2, 2021 @ 4:24pm 
oh also i forgot to mention that the actual cybernetic is not shown when you go to the follower's cybernetic page; in its place is a single dash.
Kizby  [developer] Apr 2, 2021 @ 4:59pm 
Originally posted by carlost:
when going to a follower's cybernetics page (such as a legendary putus templar knight), merely pressing "look" at a certain cybernetic will remove it, making you reinstall it for more cybernetics. other than that this is a great qol mod that should be vanilla. also im on 201.84, the latest release.
ooh, interesting! thanks for the report, that sounds fixable, will likely do in the next few days sometime
Kizby  [developer] Apr 2, 2021 @ 5:49pm 
Wow, that was a severe bug, should be fixed on the latest update though! I'm surprised that got past my review when I was making that feature in the first place, and I'm more surprised it took so long for someone to run into it! I guess not too many people have True Kin followers?

Thanks a bunch again for spotting and reporting that!

(If it's the sort of thing that interests you, making the follower equipment/cybernetics page basically required me to reimplement the text manipulation and everything for the entire screen; there's not really anything reusable in the base game, so that's probably some of the most bug-prone code in the mod ^^;)
Kizby  [developer] Apr 2, 2021 @ 5:50pm 
Err, lots of the game is super mod-friendly I mean! Just the equipment screen is particularly inaccessible to modding.
carlost Apr 2, 2021 @ 8:16pm 
i guess people dont really pick true kin that much to have the chance to recruit an implanted putus templar; mutants are more fun early-game so im not that surprised
carlost Apr 8, 2021 @ 1:23am 
When I get a follower to equip an item i already have two or more of that stack (in other words, the exact same item. notably, floating glowspheres) they end up taking all of that item as well as equipping one of them.
Kizby  [developer] Apr 8, 2021 @ 4:39am 
Hrm, I'll try to get to that for the next mod update, though it sounds like you have a workaround in the meantime (trading the surplus items back).
Kizby  [developer] Apr 15, 2021 @ 5:56pm 
@carlost, that's fixed in the latest Clever Girl update now, 0.3.5-alpha ^^
Reverie Requiem May 17, 2021 @ 3:38am 
Allied creature will sometimes reset its primary limb. This appears to occur whenever I trade any item.
Last edited by Reverie Requiem; May 17, 2021 @ 4:53am
Derpydiggs Jul 14, 2021 @ 2:12pm 
I just downloaded the mod and now I can't use spray bottles to cure my own fungal infections, although I can cure my companions. Whenever I try to use the apply option for the spray bottle, instead of allowing me to pick which fungal infection to cure, it only brings up the prompt to input a direction.
Kizby  [developer] Jul 15, 2021 @ 6:13am 
Originally posted by Derpydiggs:
I just downloaded the mod and now I can't use spray bottles to cure my own fungal infections, although I can cure my companions. Whenever I try to use the apply option for the spray bottle, instead of allowing me to pick which fungal infection to cure, it only brings up the prompt to input a direction.
Press the rest button (Numpad-5 for me) to target yourself, same as targeting yourself with any other skill or usable item.
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